Escape from Monster City by KevinWorkman
Game home page: http://code.kevinworkman.com/EscapeFromMonsterCity/index.html
Jar: http://code.kevinworkman.com/EscapeFromMonsterCity/EscapeFromMonsterCity.jar
Java Web Start: http://code.kevinworkman.com/EscapeFromMonsterCity/EscapeFromMonsterCityWebStart.jnlp
Armed only with your flashlight, escape from a city infested with sleeping monsters! Don't get too close to the monsters, or they will wake up and eat you. Do you slowly sneak past the beasts, carefully looking around every corner, or do you run through the narrow alleys and risk the chance of running into a nest of monsters?
Jar: http://code.kevinworkman.com/EscapeFromMonsterCity/EscapeFromMonsterCity.jar
Java Web Start: http://code.kevinworkman.com/EscapeFromMonsterCity/EscapeFromMonsterCityWebStart.jnlp
Armed only with your flashlight, escape from a city infested with sleeping monsters! Don't get too close to the monsters, or they will wake up and eat you. Do you slowly sneak past the beasts, carefully looking around every corner, or do you run through the narrow alleys and risk the chance of running into a nest of monsters?
Ratings
| Coolness | 26% | 3 |
| Overall | 2.85 | 256 |
| Audio | 1.05 | 368 |
| Community | 3.35 | 61 |
| Fun | 2.70 | 234 |
| Graphics | 2.63 | 274 |
| Humor | 1.91 | 235 |
| Innovation | 2.78 | 246 |
| Theme | 3.28 | 157 |
Then I showed it to my 60+ year old great aunt, and she played for half an hour, then my brother, etc... this is my favorite so far! Great little game! With some sound and music, would be perfect. :)
I played the game for 1 minute, and it sucks.
As for plans for the game after the competition, I suppose that depends on what kinds of ratings it gets. If people seem to like it, I'll spend some time fixing it up, adding an ending, etc. I'll keep you posted.
Thanks for playing!
This could use a little polish, but isn't that bad.
@LumdumDareisCool: It certainly doesn't "suck", in my opinion. There are lots of bad/mediocre games in the compo and this isn't one of them. It just feels a little unfinished.
And yeah, the game goes on forever, and the building/monster respawn algorithms leave much to be desired. I plan on fixing both when the contest is over.
But hey, really good but unfinished is pretty much the best I can hope for in 12 hours! Thanks again for playing!
Also, some of the monsters are placed withing the buildings, and even if they were awakened, they couldn't move at all because of the collision system.
And I know about the monsters spawning inside buildings, another thing I couldn't quite get to in time.
Both of those things will be fixed after the competition! Thanks for playing!
Fun game though and I had fun running through the streets with monsters tailing me.
Matthias- Awesome, that's exactly what I was going for!
Wally- Yeah, the next version will definitely have a goal, and hopefully it will also have sound.
Mjiig- I'm pretty okay with it being playable for a few minutes! :D
angrygeometry- Thanks so much! I'm also playing with different perspectives for the next version.
Make A Game- Haha, thanks, that's pretty much exactly the feeling I was going for- creeping around corners and not knowing when something was going to pop out at you. I'm thinking of actually making the sounds tell you how close you can get- maybe something like a heart beat or slow music that gets faster as you get closer to a monster. That's just an idea though. Also, thanks for appreciating the 3D building effect, that's pretty much the first thing that popped into my head when I thought of this game.
Again, thanks everyone so much for playing and commenting!
Great entry!
With some fitting music and sound this would be very thrilling.
This was my first time messing with 3D, and even though it's just cubes and not actually 3D, I'm pleased with the effect.