EscApe by JohanAR

[raw]
made by JohanAR for LD21 (-)
Written in Java using Slick2D and LWJGL. Hopefully runs on Linux, Windows and Mac.

Initial project failed so I threw this together in 3 hours.

UPDATE:
I've now uploaded a post compo deluxe version with animations and slightly better graphics. Use original for rating. Total time spent on project, about 10 I think.

Ratings

Coolness 15% 22
Overall 2.27 413
Audio 1.00 371
Community 3.42 47
Fun 1.91 430
Graphics 2.86 213
Humor 3.00 54
Innovation 2.50 310
Theme 3.27 160

Feedback

wally2069
22. Aug 2011 路 16:44 UTC
Well it breaks my personal rule number one of game by not having any explanation at all. Not very much content and I really want to rate this lower, but cannot justify it.

The appropriate categories of not fun and no music are marked while it does have decent innovation, theme, and graphics. And the joke at the end did make me laugh pretty hard.
Andrew
22. Aug 2011 路 18:37 UTC
I totally didn't see that coming, though the clues were all there
d_m
23. Aug 2011 路 05:19 UTC
I won't give any spoilers but that was pretty funny :) Would like to have seen your game in Scala though (I do some Scala development myself)
馃帳 JohanAR
23. Aug 2011 路 05:28 UTC
Thanks for your comments! Hoping for high points on theme and maybe some humor. I regret not recording any sound effects, but it was in the middle of the night and I didn't want to wake my wife up by making monkey sounds :)

Maybe next compo I'll get something done in Scala. I know a bit of Haskell and Erlang, though I'm not taking advantage of functional programming in Scala, just using it like an improved version of Java
cornedor
23. Aug 2011 路 06:32 UTC
isnt working for me :(
maxx
23. Aug 2011 路 07:17 UTC
Doesn't work.. a shame
馃帳 JohanAR
23. Aug 2011 路 08:07 UTC
cornedor & maxx : what OS are you using? If you start it from a text prompt (cmd, terminal, etc depending on platform), do you get an error message?

java -Djava.library.path=binlib -jar Escape.jar

is the command, otherwise it will complain about missing lwjgl. If you just try to start the JAR you won't see the error though. And I haven't tried the .bat file, I just assumed that's how they work :D
Kinta
23. Aug 2011 路 10:22 UTC
Haha, that was great! Nice little puzzle. ^^

4*
N0_Named_Guy
23. Aug 2011 路 18:34 UTC
Can't make it run on Linux =(
馃帳 JohanAR
24. Aug 2011 路 09:41 UTC
Seems to be some issue with Java 7 :( Will continue looking at it when time permits
Jedi
26. Aug 2011 路 11:41 UTC
Haha! Not very big on gameplay but both versions are pretty freaking awesome considering how much time was put in them. Love the artwork and especially the animation on the gorilla in the deluxe version.
Dark Acre Jack
28. Aug 2011 路 16:33 UTC
Funny stuff.
Shadow
28. Aug 2011 路 16:41 UTC
lovely humor. A nice entry for the little time you had. The way to escape made me laugh, lol.
Chaoslab
30. Aug 2011 路 19:48 UTC
Well I never did escape!

But well I like weird, I like "I don't get this". This is abstract enough for me to play and have some kind of reaction too. I can see its unfinished but well isn't that the point of the 48?

It's never gonna be finished you just put a lid on it!

Technically I could see the game mechanics worked with background and foreground, smooth frame rate, etc...

Source code as well so thanks Johan!

:-)
馃帳 JohanAR
31. Aug 2011 路 17:01 UTC
Chaoslab, have a look at the post-mortem (link next to downloads) for a walk-through :)

I spent a few extra hours with the deluxe version, but I don't think I'm ever going to properly finish this. Basically I threw this together because I didn't have time enough to write what I wanted to, and I don't think the end result would be worth the effort.
Rudy
04. Sep 2011 路 08:32 UTC
Quite expected pun, not too originally done though. Some pre-"escape" gameplay would be nice. I know explaining controls might spoil it, but the problem with not explaining them is that this game features a different control scheme than anticipated. This does not look like platformer/FPS/RTS or something you would immediately recognize and use controls intuitively.

P.S. Would work better if you couldn't exit with close button and this was full-screen.