I Think In A Minute Or So I Will Explode by Hangedman

[raw]
made by Hangedman for LD21 (-)
Here it is! Menu was a rush hackjob, and there is no sound.
Full disclosure, some code was hacked out of a platform engine I built previously, but had to be completely rewritten from the ground up anyway twice (if something is worth kludging it's worth double-kludging), so I am unconcerned.

FLASHY COLOURS, BLOCKS, AND SHOTGUN COLLARS ON CUTE LITTLE THINGS

EDIT: Given the longer entry period, I did a few bugfixes while bored, and re-upped.

Ratings

Coolness 13% 33
Overall 3.31 114
Audio 1.00 371
Community 2.94 145
Fun 3.29 76
Graphics 2.98 192
Humor 2.35 135
Innovation 3.10 166
Theme 2.23 420

Feedback

hamster_mk_4
22. Aug 2011 路 06:04 UTC
I always had a soft spot for these vertical climbing games. It is an interesting game dynamic you made here. Is there some algorithm that makes the game get harder the higher you get?
ointment
22. Aug 2011 路 08:21 UTC
Just tricky enough for my tastes. Fun stuff, and a great name.
馃帳 Hangedman
22. Aug 2011 路 14:59 UTC
Yeah, the game does get difficult as you go up. Or, it did once I patched the damn thing. First build was missing the difficulty code XD
accidentalrebel
22. Aug 2011 路 15:54 UTC
Enjoyed the game that I played it more than I intended.
tgijsola
23. Aug 2011 路 02:24 UTC
2082 before I fell to my death. Was getting some weird issues with edge-grabbing, where he would grab on to the bottom of a block instead of the side of it. Other than that, really fun, addictive design and a great cohesive art style.
Amadeus
23. Aug 2011 路 04:28 UTC
I had the same issues with grabbing the bottom of the blocks, but the game is solid and fun. I ended up playing it for aabout 30 minutes.
KilledByAPixel
23. Aug 2011 路 13:51 UTC
That was awesome, good gameplay balance and controls.
angrygeometry
23. Aug 2011 路 14:15 UTC
very charming little game.
bitbof
23. Aug 2011 路 16:30 UTC
Nice and easy to get into. I like it.
Gornova
23. Aug 2011 路 19:27 UTC
I like it, wise to choose few colors!
pdehaan
23. Aug 2011 路 22:00 UTC
Love the switching mechanic, and the gameplay/controls seem dead on.
johnfn
24. Aug 2011 路 06:28 UTC
Nice little game with a clever mechanic. I admit, my favorite part of this game is that you can cling onto the side of blocks. It's a great mechanic that makes the game feel a lot more solid, and more platformers need to have it :)
Jhelle
24. Aug 2011 路 21:45 UTC
First climbing game Ive seen with this mechanic, I liked it even if it was a bit simple. Also the animations are well made!
skelethulu
25. Aug 2011 路 01:46 UTC
Love that you can grab ledges SO MUCHHHHHHHHHHHHHHH!!!!!!!!!!!!
marudziik
25. Aug 2011 路 04:34 UTC
Very good game. Simple, yet with interesting mechanics. Controls are perfect.
James Paige
25. Aug 2011 路 23:33 UTC
The controls and jumping physics were deliciously smooth. A nice change from all the clunky platformers I have seen in this contest so far :)
馃帳 Hangedman
25. Aug 2011 路 23:42 UTC
Thanks for all the great input, folks :D Also, feel free to leave your best scores, as I'm trying to think about how I can make an improved version and I'd like to get an idea of the scaling of difficulty.
At the moment it gets harder at 1000 and 2000.
wbobeirne
26. Aug 2011 路 08:18 UTC
Awesome game, but it would have been nice if transitioning inside a block had a pixel or two of give room, just so you didn't have to be pixel perfect. Would love to see this expanded upon with some sound and some progression with an end. Great work.
Meedoc
26. Aug 2011 路 17:05 UTC
Good game but I don't understand the link with the theme :\
matthias_zarzecki
26. Aug 2011 路 20:39 UTC
The hanging-move is neat. The Mechanic is great, but sadly it isn't to much puzzle-effect.
KevinWorkman
27. Aug 2011 路 00:06 UTC
I don't think you were supposed to use the extending submission time to make any changes to your game, but otherwise this is really nice work.
馃帳 Hangedman
27. Aug 2011 路 00:12 UTC
They weren't really changes, so much as a few fixes to broken code and bugs. But mea culpa.
MaskedPixel
27. Aug 2011 路 00:22 UTC
I liked this. The animations were entertaining and I am impressed with the wall cling. Getting some sounds will make this feel really nice to play.
d_m
27. Aug 2011 路 04:25 UTC
Really, really nice little game. Hit a a bug where the black/white display was reversed from the block logic, and some other weirdness, but overall controls felt good and smooth. Really liked the edge-hanging mechanic, and the core black/white swapping was super fun. Also liked that I could kill myself by being embedded in the rock.

Wished there were sounds and music! Let me know if you'd like me to compose some music for you (example music in my game).
mpc174
28. Aug 2011 路 11:31 UTC
Nice visual design with simple fun gameplay. A bit stressful at times with how easy it is to die from a shift or standing still. Love the ledge hanging and the tuck and roll falling.
Orz
28. Aug 2011 路 17:54 UTC
This was one of my favorite games of the compo. I'd buy it if it were a little more polished.
seism
31. Aug 2011 路 21:11 UTC
Pretty good for a "rush hackjob"!
wally2069
11. Sep 2011 路 03:07 UTC
The jump while hanging off the side of a ledge mechanic took this from neat to awesome. Hope to see you at the next ludum dare.