The ESCape by mattperrin
The theme of the game is that you are an "Idea", a white block navigating a "thought" maze. The player can use the arrow keys to navigate the maze and by pressing the Escape key, "change their mind" (aka, randomize the entire maze). The Idea is searching for various "Goals" though out the maze so that it can travel deeper and deeper.
As the Idea travels into the thought maze, new obstacles such as grey permanent walls (was going to call them "Beliefs", a la "beliefs set in stone") and red "Doubts" (monsters) that randomly toss the Idea into another part of the maze. Once the player gets through 20 levels, they get the ending message that I was, in my own heavy handed way, trying to convey.
Ratings
| Coolness |
1% |
311 |
| Overall |
2.61 |
341 |
| Audio |
1.00 |
371 |
| Community |
1.67 |
432 |
| Fun |
2.28 |
349 |
| Graphics |
1.56 |
466 |
| Humor |
1.33 |
389 |
| Innovation |
3.78 |
41 |
| Theme |
2.61 |
340 |
Feedback
But if you don't want to bother looking for a path, you can "cheat", just alternate "esc" and the direction you want to go really fast, and you'll get there really quick.
Had to look at the comments to realise that the 'escape' key was important though.