Cyperspace... by code_glitch
For some reason, you are in cyperspace. And things want you dead - get out fast. The faster the better, and mind that data!
RACE ON - Moving is just as hard as memory management. In ASM8086 ahaha... You'll see.
In empty-space - there are no gravities.
In cyber-space - there are no environmental physics.
In space - no one can hear you go WTF IS THIIISSS???? (A great movie)
Controls: Arrow keys.
Bugs 96, 27, 110, 110 and 111 are still present resulting in weird behaviour when using the '`' key, 'esc' key, level lodaing, death / winning and audio respectively...
RACE ON - Moving is just as hard as memory management. In ASM8086 ahaha... You'll see.
In empty-space - there are no gravities.
In cyber-space - there are no environmental physics.
In space - no one can hear you go WTF IS THIIISSS???? (A great movie)
Controls: Arrow keys.
Bugs 96, 27, 110, 110 and 111 are still present resulting in weird behaviour when using the '`' key, 'esc' key, level lodaing, death / winning and audio respectively...
Ratings
| Coolness | 1% | 311 |
| Overall | 1.50 | 492 |
| Audio | 1.00 | 371 |
| Community | 3.00 | 122 |
| Fun | 1.33 | 490 |
| Graphics | 1.17 | 495 |
| Humor | 2.00 | 205 |
| Innovation | 1.67 | 471 |
| Theme | 2.00 | 450 |
Once the game run, it showed a white screen during a brief moment and then crashed with the following output on the console:
"An unhandled exception occurred at $64D5A21E :
EAccessViolation : Access violation
$64D5A21E"
I've tried to move the folder to a path without spaces, with the same result.
I also tried to run the Linux version, but it seems that it uses libpng14 *and* libpng12. I only have libpng14 installed on my system, so I couldn't test on neither platform.
Sorry.
Its the same engine as my last entry so if that ran, so will this.
http://dl.dropbox.com/u/4853895/LD21_CyperSpace_Win32_R2.zip
http://dl.dropbox.com/u/4853895/LD21_CyperSpace_Linux_X86_64_R2.tar.gz
N0_Named_Guy: All the packages contain source code - it is there, under the sub folder should be a LD21.pas file which can be built with FPC.
Please see the journal/blog page for updates as to when the issues will be resolved and for what platforms...
-----------------------------------------------------
THE BUGS RELATING TO WIN32 RELEASES HAVE BEEN SOLVED. LINK:
http://dl.dropbox.com/u/4853895/LD21/LD21_CyperSpace__Win32_R3_EN.zip
The bug related to foreign builds of Windows 7 (french) that interpreted floating point values as having a , not a . and this resulted in a crash in English windows as the reverse was true. This is SOLVED! (unless you have french windows)
The linux version (experimental) with some new dependency scripts can be found here:
http://dl.dropbox.com/u/4853895/LD21/LD21_CyperSpace_Linux_DIY_R3.tar.gz
This is a DIY release, compile it youself from the scripts please (sudo bash the dependency .sh files and then DO NOT sudo the compile script unless you want to either run some chowns or sudo ./LD21s later)
I again, apologize for the fiasco and will be writing to a few people as to why foreign versions of windows interpret floating point values differently to avoid this for all people (need to feed back to a german friend whose game only works on german windows. I now know why).
Again, my sincerest apologies for the delay.
I had the same issue, but we were working on the very basics of a game. In one computer it worked fine, and the other computer showed a green screen, and we were absolutely confused as what was happening. The debugger showed no error, etc.
Then we noticed the localization, and that in one PC the camera had the correct distance, and the other was completely zoomed into a Quad.
Actually this is scarier. All I m doing is an StrToFloat() Call that asks the OS what the string is as a float. The OS is then telling the program some BS that crashes it. Its not even error handling, its a case of why Microsoft changed that VERY basic NT code in the first place when all they had to do was install a freakin language pack!?!?!?!
Update: after some renaming voodoo the orignal links should provide the latest files...
Sorry.