{"author_link":"\/author\/natedog9145\/","author_name":"Natedog9145","author_uid":"5705","comments":[{"author_name":"VDOgamez","author_uid":"1634","time":"Aug 21, 2011 @ 9:37pm","epoch":1313962320,"text":"I can't get F6 to display the rules, so there might be something I'm missing, but from what I can see the biggest problem, and it's a huge problem, is that the level generator is totally random, and usually makes impossible levels. Try making a procedural generator that assures that the level can be done."},{"author_name":"Josh @ Dreamland","author_uid":"5818","time":"Aug 22, 2011 @ 6:19am","epoch":1313993640,"text":"Try using bounding box collisions rather than pixel-perfect ones. Also, yes, the random level generator produces 75% unbeatable levels."},{"author_name":"offwhitefox","author_uid":"4961","time":"Aug 23, 2011 @ 2:44am","epoch":1314067140,"text":"The random level generation is your biggest downfall.  Probably would have been better to build a lot of different levels and select each at random so that they're all at least beatable.  Otherwise, it's a good start and I hope to see your next #LD48 game :)"},{"author_name":"cornedor","author_uid":"4506","time":"Aug 23, 2011 @ 6:07am","epoch":1314079320,"text":"Level generator is not good and the colors are ugly."},{"author_name":"Natedog9145","author_uid":"5705","time":"Aug 23, 2011 @ 2:57pm","epoch":1314111120,"text":"Ya this was rushed in a night,\r<br\/>\r<br\/>Anyways i learned ALOT more code so imma have a comeback in december.  :)\r<br\/>\r<br\/>Imma do my sprites in paint.net next time to be more colorful"},{"author_name":"PaulWagener","author_uid":"5004","time":"Aug 23, 2011 @ 3:59pm","epoch":1314114840,"text":"Could have used a lot more work. Really needs a better level generator."},{"author_name":"Shigor","author_uid":"5242","time":"Aug 23, 2011 @ 7:12pm","epoch":1314126420,"text":"Level generator is total killer, but even if it was working it wouldn't be very good game. About the only thing I kinda liked was music."},{"author_name":"Natedog9145","author_uid":"5705","time":"Aug 23, 2011 @ 11:13pm","epoch":1314140880,"text":"*Note to self: Dont use a random generator for LD22*"},{"author_name":"summaky","author_uid":"1885","time":"Aug 27, 2011 @ 8:11am","epoch":1314432360,"text":"I concur with the rest: most levels were unplayable.  I also couldn't see the rules hitting F6, it instead created a new level.  The collision also was somewhat weird as the player could be left floating in the middle of a block."},{"author_name":"Benjamin","author_uid":"2952","time":"Sep 11, 2011 @ 11:52am","epoch":1315741620,"text":"using generator for LD is ok, but you have to check if level is beatable or not ( which is not easy for plaform games )\r<br\/>the music is cool :)"},{"author_name":"FireSlash","author_uid":"3130","time":"Sep 13, 2011 @ 12:33am","epoch":1315873680,"text":"Collision detection was really dodgy. Also echoing previous comments on level generation. No difficulty curve, just beat a level and done."}],"images":["ld21\/5705-3cafc576677f113b1aac1ceffa13134e.jpg"],"links":[{"url":"http:\/\/www.mediafire.com\/?9fv1qvfodt3shtf","text":"Windows"}],"metadata":{"g_key":"32453","g_author":"5705","g_event":"LD21","g_eventkey":"7","g_subevent":"JAM","g_urlkey":"32483","g_title":"Cave Escape!","g_status":"UCHK1","g_place":"87","g_commentcount":"11","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/62148\/5705-shot0.jpg-eq-900-500.jpg"],"text":"Cave escape!\r\n\r\nPress F6 For the rules,\r\nI made this in game maker 8, Its not that good,  :|\r\n\r\n<\/p>","title":"Cave Escape!"}