Spaceman Spiff by mlb

[raw]
made by mlb for LD21 (-)
Help Spaceman Spiff find the parts to repair his ship, so he can escape the planet he crashed on.

Use Arrowkeys to play!

Needs Java installed, at least in version 5.
Reported to flicker on Macs...sadly could not figure out why, so sorry for that :(

Ratings

Coolness 4% 144
Overall 2.39 390
Audio 1.88 301
Community 2.33 273
Fun 2.21 366
Graphics 2.42 323
Humor 2.23 155
Innovation 2.11 396
Theme 3.32 145

Feedback

vipah
22. Aug 2011 · 18:34 UTC
Fun little game. The random cloud level can make for some frustrating and nearly impossible escape attempts.
Gaeel
22. Aug 2011 · 22:10 UTC
Got stuck on the cloud level, kept getting to places where there was NO good path, couldn't play anything after that level.
maxx
23. Aug 2011 · 03:53 UTC
I liked it, the random clouds made it impossible at times but at the 10th attempt i won that level. I liked the chasing level after that. It was fun but it lacks a lot. The jump noise kept beeping randomly even when i was not jumping.
Milo
23. Aug 2011 · 19:07 UTC
The running level was a bit too easy; I won by holding the up arrow and the right arrow.
Laksen
23. Aug 2011 · 20:35 UTC
Woah the cloud level should have been a boss level!

Committed to play it past the first level I had to try about 20 times :P
Edsploration
24. Aug 2011 · 05:32 UTC
Neat game. I wish the controls were a little more smooth though. I don't have the patience at the moment to get through that cloud level. I'll try another day.
joekinley
24. Aug 2011 · 19:00 UTC
Aw, no timelapse. I love my timelapses.
Cool game. Frustrating first level. Man that was frustrating. I suck at games overall, but that was a hard one. But cool cloud jumper. Gave me the thrills.

Nice concept with the different mini games backing up a main story. Also cool programmer art. Though the main map could looked a bit more horrifying.

And yeah, a pain in the ass to play on Mac, but that's said to be a common case.
wbobeirne
26. Aug 2011 · 05:42 UTC
Neat game with potential, but needs some more playtesting. The clouds level was painful, the random generation just didn't seem to want to work 9/10 times. The running level also need obstacles that you could hit while jumping. Aside from that, I think you've laid down a solid foundation for a game.
Benjamin
05. Sep 2011 · 07:59 UTC
the running game is difficult on the beginning if you can't take a good start, it need balancing. The cloud level was ok, fun to play.