Mirror's Secret by BlueShaman

[raw]
made by BlueShaman for LD21 (-)
Short platformer fighting game based on running away, and getting trapped.
Made with Processing and Paint.Net. Music made using Audacity and Anvil Studio.
First LD competition that I've entered.

**Note!**
In one place, the space is only 1 tile tall. It's difficult to pass through! It's not supposed to be difficult, though, so step back to the bottom of the stairs and then jump at it if you're having trouble. Just keep trying and you'll get through.

Ratings

Coolness 5% 115
Overall 3.07 183
Audio 2.73 142
Community 3.43 44
Fun 3.00 142
Graphics 2.67 259
Humor 1.50 335
Innovation 2.67 270
Theme 3.07 223

Feedback

Devenger
22. Aug 2011 · 16:24 UTC
I got stuck at a bit where the path through was too narrow for my character to fit through (ceiling too low), as far as I could tell. Did I just miss something?
puffi
22. Aug 2011 · 17:34 UTC
Hey. The game was rather fun but as happened with Devenger I got stuck the same way.
poohshoes
22. Aug 2011 · 18:42 UTC
For people stuck, just jump a bunch from the bottom of the stairs. I liked the arrows, but it was hard to tell when i was hitting him with my sword.
🎤 BlueShaman
22. Aug 2011 · 20:37 UTC
Step back and jump from a distance. I meant to remove all of those overly-short passages, but I didn't test one or two of the levels (that one being one).
Milo
22. Aug 2011 · 22:20 UTC
This game feels really polished (apart from a few problems like that narrow hallways)! Excellent work.
thonk
23. Aug 2011 · 05:02 UTC
I really like the atmosphere of the game.
For those that are stuck, try running a tiny bit before jumping.
thonk
23. Aug 2011 · 05:12 UTC
Just in case you don't know this (you probably do though), you can easily make a web version of the game by using "Export Applet" in Processing.
sfernald
23. Aug 2011 · 23:03 UTC
The attack was very inventive. At first I couldn't figure out what the point of use the left mouse button was, but then I realized I seemed to be able to control the point of attack by moving the mouse. It was fun and reminded me a of jedi fight (or maybe sith).
Arron Fowler
24. Aug 2011 · 09:40 UTC
Got stuck on narrow path but would have played for longer. I count that as a good sign. I like the realisation of the sword.
N0_Named_Guy
26. Aug 2011 · 01:10 UTC
Good game. Got stuck on that narrow path. And it took me some time to figure out that I had to use the WASD keys. Another complaint is that after the game loses focus (on Linux), the WASD keys won't work =(
Codexus
27. Aug 2011 · 07:48 UTC
A bit hard to see what's going on at first.
summaky
12. Sep 2011 · 18:51 UTC
I just learned that I suck at swordfighting!! I hope to never need that skill… Well done game! :-)