Escape by TimBeaudet
Should be self explanatory now that I added the tutorial. Say away from the walls, and see if you can escape the tunnel!
Tools Used:
Visual Studio 2010 Express
Inkscape
Paint.net
Tools Used:
Visual Studio 2010 Express
Inkscape
Paint.net
| Windows | http://www.timbeaudet.com/goods/ludumdare/ld21/escape.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-21/?action=preview&uid=1888 |
Ratings
| Coolness | 1% | 311 |
| Overall(Jam) | 3.10 | 26 |
| Audio(Jam) | 1.00 | 70 |
| Community | 3.33 | 65 |
| Fun(Jam) | 3.05 | 20 |
| Graphics(Jam) | 2.90 | 45 |
| Humor(Jam) | 1.58 | 52 |
| Innovation(Jam) | 2.29 | 53 |
| Theme(Jam) | 2.48 | 62 |
The graphics and gameplay are simple, yet addictive. More games need to be like this. Building solid core gameplay, instead of frivolous things that get in the way.
I feel like this would really benefit from a wide screen perspective. The physics make a big difference for this game compared to others of the genre, but things got moving fast quickly enough that the difference seemed nigh unnoticeable fairly quickly.
It's a good idea, though! Maybe just work on the level and player vision so it makes the user think about and use the unique physics rather than just hope that the next bend's randomly going to be big enough to survive.
The graphics we okay.