I was a teenage Hipster! by 8bitmuse
Follow Trevor, the lead singer of Hedge Social, as he makes his way through a hipster's worst nightmare - vintage clothing shops, coffee parlors, used record stores have all closed forever! Oh and there's a zombie apocalypse too, but the coffee parlors!!
[FOR WINDOWS USERS: just download the zip, and run escape.exe]
Ratings
| Coolness |
6% |
87 |
| Overall(Jam) |
2.70 |
43 |
| Audio(Jam) |
3.11 |
22 |
| Community |
2.17 |
314 |
| Fun(Jam) |
2.70 |
25 |
| Graphics(Jam) |
3.10 |
36 |
| Humor(Jam) |
3.38 |
5 |
| Innovation(Jam) |
2.70 |
35 |
| Theme(Jam) |
3.30 |
25 |
Feedback
"libpng warning: Malformed iTXt chunk
Fatal Python error: (pygame parachute) Segmentation Fault
This application has requested the Runtime to terminate it in an unusual way.
Please contact the application's support team for more information."
import pygame._view
but then soon after the level begins, I get this error
Traceback (most recent call last):
File "escape.py", line 733, in <module>
zombie.update(diff)
File "escape.py", line 56, in update
possibleTiles = self.getAvailableDirections()
File "escape.py", line 136, in getAvailableDirections
if getEntityAt(self.xTile, yCheck) != "#" and getEntityAt(self.xTile, yCheck) != "!" and getEntityAt(self.xTile, yCheck) != "*" and getEntityAt(self.xTile, yCheck) != "@" and getEntityAt(self.xTile, yCheck) != "X":
File "escape.py", line 367, in getEntityAt
return level[tileY][tileX]
IndexError: list index out of range
(which doesn't seem to be pygame related to me.)
Hope this helps you port.