Escape Velocity by CaseyR

[raw]
made by CaseyR for LD21 (-)
Instructions: WASD controls your velocity, but you have limited control due to the gravitational pull of the black hole you are closely orbiting. Use the mouse to shoot and kill 200 enemies!

Ratings

Coolness 0% 418
Community 1.00 529

Feedback

tecfreak
23. Aug 2011 · 16:47 UTC
You should put up an executable too. Not everyone would prefer compiling it manually.
angrygeometry
23. Aug 2011 · 18:06 UTC
yeah, don't forget to include the http:// part of the link!
RichMakeGame
23. Aug 2011 · 19:26 UTC
yes, please add an executable. I don't even know what platform the game is for?
GigaClon
23. Aug 2011 · 20:56 UTC
No executable not going to rate
Marach
24. Aug 2011 · 12:44 UTC
Same as above comments.
Rudy
25. Aug 2011 · 08:31 UTC
Uncompiled code and not even a link to prerequisite library is a very bad community support. Hoping to see an executable before the end of this.
TellusE
25. Aug 2011 · 20:51 UTC
I gotta agree with the others, Casey. I've been messing with the source for two hours now and the farthest I've gotten (after noticing the class naming conflict between your Game class and the abstract Game class in libgdx) is being told it can't start up a window.

I'm sorry, but I just won't spend more time trying to make this work.
wbobeirne
26. Aug 2011 · 07:59 UTC
The screenshot makes this game look interesting, but without any way to play, looks like this one's not going to see much love.
Shigor
28. Aug 2011 · 10:33 UTC
Why did you uploaded it at all? You say in your journal that your game is missing a game... you put up just your sources with comment that it can't compile...
🎤 CaseyR
30. Aug 2011 · 22:19 UTC
Oh man, I'm really sorry guys!

The reason I submitted at all was because the 48 hour deadline was coming up (before I knew it was extended) and I was planning on coming back and submitting an executable. You're allowed additional time for porting... but I got busy with work and never got around to it. :\

Sorry for those of you that tried to compile the source, it's missing the art files. I only had the source there to prove it was done. I forgot to include the art assets. D'oh!
🎤 CaseyR
30. Aug 2011 · 22:21 UTC
That, and a few of the people who were watching my live stream asked to see the source.
summaky
03. Sep 2011 · 20:51 UTC
Too bad I can't play this one :'(
GigaClon
12. Sep 2011 · 22:03 UTC
no executable