Planetration by RosyPenguin
Drill planets til they explode! Features two gameplay mechanics that combine into a whimsical race to escape the firey death of your home planet. Keep digging up more fuel to power your ship until you reach a suitable planet for your greedy ways.
In the Drilling Mode, collect minerals and fuel from the planets core while protecting your ship from the hostile natives. Upgrades are available to power up your ship!
In the Blast Escape Mode, navigate your ship to safety from the blast of the planet you just destroyed...
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Controls:
Planet Selection Screen - Click and select the planets within your fuel range
Drilling Mode - A,S,D or Left, Down, Right to control the drill bit; Space to retract; Mouse to control laser, click to deploy.
Blast Escape Mode - W,A,S,D or Arrow Keys to control ship, Space to shoot
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Team members:
Hal Helms (Ace20) - Framework/Interface Programmer [He Who Links Heaven and Earth]
Johan Soriao (Tenki) - Gameplay Programmer [He Who Pierces the Heavens]
Vu Ha (Strega)- Gameplay Programmer [He Who Penetrates Planets to their Very Core]
Rose Peng (RosyPenguin) - Art Director [She Who Birthed the Universe]
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[EDIT 10/3]: We are gathering for a Post-Jam Jam with updates and improvements based on your feedback during the three-day weekend! Check out the link above for the latest build!
In the Drilling Mode, collect minerals and fuel from the planets core while protecting your ship from the hostile natives. Upgrades are available to power up your ship!
In the Blast Escape Mode, navigate your ship to safety from the blast of the planet you just destroyed...
-----------------------------------
Controls:
Planet Selection Screen - Click and select the planets within your fuel range
Drilling Mode - A,S,D or Left, Down, Right to control the drill bit; Space to retract; Mouse to control laser, click to deploy.
Blast Escape Mode - W,A,S,D or Arrow Keys to control ship, Space to shoot
-----------------------------------
Team members:
Hal Helms (Ace20) - Framework/Interface Programmer [He Who Links Heaven and Earth]
Johan Soriao (Tenki) - Gameplay Programmer [He Who Pierces the Heavens]
Vu Ha (Strega)- Gameplay Programmer [He Who Penetrates Planets to their Very Core]
Rose Peng (RosyPenguin) - Art Director [She Who Birthed the Universe]
*********************************************
[EDIT 10/3]: We are gathering for a Post-Jam Jam with updates and improvements based on your feedback during the three-day weekend! Check out the link above for the latest build!
| Web (Flixel) | http://dl.dropbox.com/u/33320448/SpaceEscape.swf |
| Post-Jam Version | http://dl.dropbox.com/u/33320448/preview/SpaceEscape.swf |
| Original URL | https://ludumdare.com/compo/ludum-dare-21/?action=preview&uid=5628 |
Ratings
| Coolness | 0% | 418 |
| Overall(Jam) | 3.62 | 9 |
| Audio(Jam) | 2.33 | 42 |
| Fun(Jam) | 3.15 | 18 |
| Graphics(Jam) | 3.77 | 17 |
| Humor(Jam) | 1.60 | 51 |
| Innovation(Jam) | 3.62 | 7 |
| Theme(Jam) | 2.91 | 40 |
I think there needs to be more challenge to the drilling stage. Maybe just more speed on everything.
As it is, it just seems like a patience game to get 100 fuel and as much money as you want.
Sadly, the game would always crash with a white screen after this stage for me :(.
Also, it needs sound and music!
Stay tuned for more weapons, new upgrades, and sounds!
However the gameplay isn't that fun to play and that's too bad since clearly you would have had the resources to do more testing and tweaking if you had made that a priority.