Escape(ism) by benedict

[raw]
made by benedict for LD21 (-)
I think I took the theme in a different direction. This is a game about games and doing things. Made with Flashpunk, Pixen, bfxr, and GarageBand.

Ratings

Coolness 0% 418
Overall 2.80 271
Audio 3.20 77
Community 1.33 494
Fun 2.30 341
Graphics 2.20 375
Humor 3.14 46
Innovation 3.40 109
Theme 3.90 26

Feedback

Pvaiun
22. Aug 2011 · 17:48 UTC
Love the idea.
Gornova
22. Aug 2011 · 19:04 UTC
Love it too! Nice idea, but not so fun, I don't know why :(
Bloodyaugust
22. Aug 2011 · 23:17 UTC
I have no idea why, but it was actually okay! XD
matthias_zarzecki
24. Aug 2011 · 10:25 UTC
Ohh... artsy. Nice approach to the theme! :-)
Doft
24. Aug 2011 · 18:08 UTC
I don't get it.....
Basilios
25. Aug 2011 · 00:30 UTC
Brilliant. Very unique interpretation of the theme.

The "escape" room genuinely made me laugh out loud.
🎤 benedict
26. Aug 2011 · 03:49 UTC
Thanks so much!
Rudy
28. Aug 2011 · 10:59 UTC
Nice idea, but it takes tooo long for spike hit animation and would be better with a knockback, so the player can keep playing. Escape room is the highlight of this and make a nice twist on theme. It's kind of short without resolution though, unless there is something to do in the black room. Graphics are very simple, perhaps too simple.
johnfn
29. Aug 2011 · 05:32 UTC
I really really liked this game, and if it was longer, I may have loved it. I could have stayed in that escape room forever...
Shigor
29. Aug 2011 · 17:11 UTC
It's not a game but rather exercise in patience and frustration due to the long wait after the spike hits you. Let's say the artistic idea is there, but as a game it fails.
Jacic
30. Aug 2011 · 22:52 UTC
Nice, but it could have been longer. Hitting spikes takes MUCH too long though.
Yoni
05. Sep 2011 · 21:38 UTC
I liked it! :)