Richter's Party by condr

[raw]
made by condr for LD22 (COMPO)
Z to jump, X to parachute, Up to go in doors.

Ratings

Coolness 0% 685
Overall 2.67 349
Audio 1.36 508
Community 1.40 716
Fun 2.67 223
Graphics 2.31 451
Humor 1.44 503
Innovation 1.73 603
Mood 1.25 681
Theme 1.63 659

Feedback

epaik
19. Dec 2011 · 05:29 UTC
Pretty solid mechanics, I can tell you put a good amount of effort tweaking the controls. The graphics could have been more distinct for spikes, however.

Overall, worth playing because of the classic platforming fun.
tamat
19. Dec 2011 · 21:41 UTC
I sense your meat in this game, little boy!

Funny mechanics but god, it is hard as hell!! The walljumping should be improved, sometimes it doesnt look like it should.

Good work!
qrunchmonkey
20. Dec 2011 · 01:34 UTC
Fun, but insanely hard.
FrankieSmileShow
20. Dec 2011 · 09:04 UTC
Yeah, that was pretty tough! I couldnt get past that level just after the parachute is introduced...
defiantburrito
20. Dec 2011 · 11:14 UTC
This definitely has some potential, but the mechanics needed more work. The wall jumping doesn't work sometimes. The controls feel "floaty" at times due to the momentum, and it seems like you fall too fast. Overall a solid try, keep it up!
pighead10
20. Dec 2011 · 22:46 UTC
I didn't particularly enjoy it because of the annoying acceleration mechanics, was frustrating a lot of the time.
eld
21. Dec 2011 · 00:10 UTC
The walljumping mechanic drove me nuts, as I had to push against the wall to jump, but that meant air-momentum would be towards that wall again and not away from it, as it wasn't possible to quickly shift to another direction and then jump from the wall.