Abandoned by Ian Morrison

[raw]
made by Ian Morrison for LD22 (COMPO)
Avoid the hoard as long as you can. Use light to keep them away for a bit.

Ratings

Coolness 30% 443
Overall 3.23 118
Audio 2.31 312
Community 1.83 594
Fun 3.08 106
Graphics 3.46 116
Humor 1.67 399
Innovation 3.23 103
Mood 3.50 52
Theme 3.46 101

Feedback

helloserve
19. Dec 2011 · 08:17 UTC
Excellent survival game! Love the graphics, love the lighting. The control and mechanics are solid.
Only gripes is the sound, and the random generation is a bit iffy and gets you stuck easily.
SusanTheCat
19. Dec 2011 · 19:41 UTC
Having trouble running it on my netbook.
BlennosoftGames
20. Dec 2011 · 05:16 UTC
Love the idea of desperately trying to find another lantern as yours starts to dim and the dark scary things close in on you. Very tense!
Ripper
21. Dec 2011 · 01:30 UTC
Great, I love the concept of the game. (:
Awennor
21. Dec 2011 · 17:44 UTC
Great game dude, one of the best so far! Great design!
JustinMullin
21. Dec 2011 · 19:17 UTC
Awesome! Love the theme, and the "warding off" with the lantern works really well. I did get stuck in the level a couple times, and the graphics are a bit wonky on my machine (jaggedy white lines in a circle around lights, making it a bit hard to see sometimes), but I like what you've done!
Pierrec
22. Dec 2011 · 21:09 UTC
At first, I didn't pick up the lamp and...Fuck! That was scary!!!
Then, with the lamp, everything became much easier, but I still had fun
bach
23. Dec 2011 · 10:27 UTC
This was cool. I like the game mechanics.
marudziik
23. Dec 2011 · 13:22 UTC
Sometimes the guys with the red eyes got either stuck or always fell down because the level was generated in a way that it was impossible for them to reach me. Other than that, a fine entry.
iforce2d
24. Dec 2011 · 23:36 UTC
Very nice. I found the placement of the ground and the lights played a big part in determining the fun factor. This would be really awesome with some less random levels.