LISA by Miasmir
This is a short, quiet game of exploration.
You wake up in a strange stone castle with a note from someone named Lisa.
Written in C++ using an outdated version of sfml 2.0.
You wake up in a strange stone castle with a note from someone named Lisa.
Written in C++ using an outdated version of sfml 2.0.
| Windows | http://koneko99.webs.com/LISA-Release.zip |
| Source | http://koneko99.webs.com/LISA-Source.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-22/?action=preview&uid=3924 |
Ratings
| Coolness | 0% | 685 |
| Overall | 2.31 | 511 |
| Audio | 1.00 | 594 |
| Community | 1.20 | 752 |
| Fun | 1.69 | 596 |
| Graphics | 1.42 | 682 |
| Humor | 1.17 | 619 |
| Innovation | 2.46 | 334 |
| Mood | 2.42 | 313 |
| Theme | 3.46 | 101 |
But also very disorienting. The MUD idea with the text is cool, but coupled with the visual it doesn't work. Humans always take visual above imaginative, and in the visual here there's no land marks or anything - I could never remember the route back or forwards..
The hexagonal movement idea was nice. The idea of the game was cool too. It would have been better if it there was a non-fullscreen mode, and if there was some way to tell how close you are to dying.
-Leo
Although, the game looked nice, and I think I would have liked this innovative controls if they worked.