{"author_link":"\/author\/eli\/","author_name":"eli","author_uid":"1395","comments":[{"author_name":"KhaoTom","author_uid":"7425","time":"Dec 19, 2011 @ 1:51pm","epoch":1324302360,"text":"Nice art!"},{"author_name":"Stavu","author_uid":"7110","time":"Dec 19, 2011 @ 3:19pm","epoch":1324307640,"text":"Great game!  Very nice art, and the ending is really awesome :)"},{"author_name":"galman","author_uid":"5971","time":"Dec 19, 2011 @ 9:19pm","epoch":1324329240,"text":"Awesome graphics good work! No more sufganiyot for you!"},{"author_name":"blahoink","author_uid":"4932","time":"Dec 20, 2011 @ 8:41pm","epoch":1324413360,"text":"very cool art! wish the game could be a bit longer, though."},{"author_name":"eli","author_uid":"1395","time":"Dec 21, 2011 @ 7:38pm","epoch":1324495980,"text":"KahoTom: Thank you!\r<br\/>\r<br\/>Stavu: Thank you! I hoped it wasn't too silly. A whole storyline got cut because of time constraints.\r<br\/>\r<br\/>Galman: Thanks dude! Yes, I'm dieting until 2015... =)\r<br\/>\r<br\/>Blahoink: thank you! Don't we all wish ... =\\"},{"author_name":"summaky","author_uid":"1885","time":"Dec 26, 2011 @ 5:26pm","epoch":1324920060,"text":"I loved the art in general but the ghost transformation in particular.  I felt like the game was a little too short."},{"author_name":"idanmiller","author_uid":"4140","time":"Dec 27, 2011 @ 8:42am","epoch":1324975020,"text":"Good game :)\r<br\/>\r<br\/>I liked the story and ending, and the game itself is pretty fun. I would slow the movement just a bit, especially the jump, I think that would have made the game even better.\r<br\/>\r<br\/>I like the small &quot;puzzles&quot; with the various animals. Good work :)"},{"author_name":"SonnyBone","author_uid":"1365","time":"Dec 29, 2011 @ 2:07pm","epoch":1325167320,"text":"I want that song to play whenever I go into a new room in real life."},{"author_name":"eli","author_uid":"1395","time":"Dec 31, 2011 @ 9:44am","epoch":1325324340,"text":"summanky: Thank you for the feedback!\r<br\/>idanmiller: Unfortunately something I suffer from nearly every time. Bad controls seem to follow me around. Thanks for the suggestions!\r<br\/>SonnyBone: I'm working on a real-life mod that does just that."},{"author_name":"kato9","author_uid":"5821","time":"Jan 8, 2012 @ 1:16am","epoch":1325985060,"text":"da da da da...du da daaooowwww"}],"images":["ld22\/1395-8be8ed59aa15e44ea456f158531a0af2.jpg","ld22\/1395-700d8cc254045d7f71bc286af40eb769.jpg","ld22\/1395-55870e542a1544f67bbf038f90e8aaaa.jpg"],"links":[{"url":"http:\/\/dl.dropbox.com\/u\/35062\/LD22-Ghost-Town\/index.html","text":"Web (Flash)"},{"url":"http:\/\/dl.dropbox.com\/u\/35062\/LD22-Ghost-Town\/Ludum%20Dare%2022%20-%20Alone%20-%20Eli%20Brody%20-%20Ghost%20Town.zip","text":"Source"},{"url":"http:\/\/www.youtube.com\/watch?v=F-I_QOLa8ek","text":"Timelapse"},{"url":"http:\/\/blog.megastructure.org\/2011\/12\/ghost-town-post-mortem\/","text":"Post-mortem"}],"metadata":{"g_key":"32236","g_author":"1395","g_event":"LD22","g_eventkey":"8","g_subevent":"COMPO","g_urlkey":"32266","g_title":"Ghost Town","g_status":"UCHK1","g_place":"186","g_commentcount":"10","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/1395-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/1395-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/1395-shot2.png-eq-900-500.jpg"],"text":"-- Ghost Town --\r\n\r\nA flash game built in Flixel, using FlashDevelop.\r\n\r\nGraphics were made in Photoshop and GraphicsGale.\r\n\r\nUnfortunately, no sound effects, only one short piece of \"music\".<\/p>","title":"Ghost Town"}