Alone, the Game by Colinchocolate

[raw]
made by Colinchocolate for LD22 (COMPO)
A 5 level game assembled with Unity, Maya, Audacity, SFXR, and lots of luck.

Ratings

Coolness 10% 641
Overall 2.17 565
Audio 1.48 489
Community 1.75 625
Fun 1.82 564
Graphics 2.26 475
Humor 1.29 575
Innovation 1.80 572
Mood 1.83 515
Theme 2.26 484

Feedback

devwil
18. Dec 2011 路 06:30 UTC
Small thing, but pressing ESC should really give players their cursor back.

Big thing: got to the lava level and unlocked the door... but saw no door.
Rockenez
18. Dec 2011 路 14:16 UTC
My mouse just goes out of the screen, so I cant play :(
馃帳 Colinchocolate
18. Dec 2011 路 15:26 UTC
Thanks, devwil! I'll fix those things, really easy bugs. Perhaps the cursor problem you were talking about can be fixed with the esc suggestion, Rocknez?
馃帳 Colinchocolate
18. Dec 2011 路 16:18 UTC
I've uploaded the new web version. I'll upload the source and downloadable versions in a few hours.
馃帳 Colinchocolate
18. Dec 2011 路 16:19 UTC
Escape switches between mouse shown, and not shown.
GTB
18. Dec 2011 路 22:36 UTC
Hey I see that you are using Unity 3D, I do to. I wanted to know how you make teleporters (like the "tutorial" section at the beginning of the game) on Unity 3D. But OT, the game is pretty good!
馃帳 Colinchocolate
18. Dec 2011 路 23:28 UTC
var sceneToLoad : String;

function OnTriggerStay(other : Collider)
{
Application.LoadLevel(sceneToLoad);
}

function Update ()
{

}

My script for portals. Really simple! Oh, and you need to remember to add the scene you are teleporting to to the build settings list.
GTB
19. Dec 2011 路 05:37 UTC
Thanks a lot, it worked!
GFM
19. Dec 2011 路 12:47 UTC
Extra points for unsing fractals in the paintings. xD
ollz272
19. Dec 2011 路 23:35 UTC
Way to short
helloserve
20. Dec 2011 路 11:48 UTC
All right. Bit buggy, but a good platform/puzzler/portal game.
volando
23. Dec 2011 路 00:43 UTC
yess ;)
summaky
26. Dec 2011 路 14:23 UTC
This game fails to set the "alone" mood for me. It looks like a somewhat psychedelic platform game. I also didn't understand that the floor was actually lava in the second level, so I was wandering how should I move the blocks (they say "move!") if every time I start over again...
Winterblood
29. Dec 2011 路 19:28 UTC
Somewhat disjointed art, the core mechanics are a little clunky, and it didn't really evoke the theme for me...but I did enjoy playing it through :)