Accident by Rolpege

[raw]
made by Rolpege for LD22 (COMPO)
Accident tells the story of a spelunker who lets his friend die on an expedition to save his own life and how he ammends his error by carrying the body home to give his companion a proper burial.

Ratings

Coolness 36% 364
Overall 3.59 40
Audio 3.34 55
Community 3.74 22
Fun 3.33 45
Graphics 3.42 125
Humor 3.27 44
Innovation 3.38 65
Mood 3.47 57
Theme 3.64 58

Feedback

cjke.7777
19. Dec 2011 · 07:58 UTC
Dude this is great - fantastic work!!
Zed
19. Dec 2011 · 13:29 UTC
Very pretty. The dark humour of using your dead best friend as a trampoline is fantastic. Kinda challenging, too.
binary_girl
19. Dec 2011 · 14:13 UTC
good graphics and like the sound aswell :)
MadEqua
19. Dec 2011 · 19:25 UTC
Its fun, challenging and has a great music loop. Good job.
Noel
19. Dec 2011 · 19:50 UTC
Really cool game, with an interesting concept. The music added a lot of atmosphere to the game as well. I occasionally found the controls a bit tricky, but otherwise everything worked really well. Nice!
Breakdance McFunkypants
19. Dec 2011 · 22:14 UTC
Fantastic lighting, cool keyboard layout that supports many languages, fun and original bouncy mechanic - overal, really excellent work.
Breakdance McFunkypants
19. Dec 2011 · 22:14 UTC
Fantastic lighting, cool keyboard layout that supports many languages, fun and original bouncy mechanic - overall, really excellent work.
soy_yuma
19. Dec 2011 · 22:45 UTC
I try hard to find the weak points, but can't find anything! I really liked it! I think this is the best game I have played so far from LD48.

Making an effort, I think it's too easy. Also, the cinematics can be improved. But making this in 48 hours rocks! Grats!
ladron
20. Dec 2011 · 00:59 UTC
Really nicely done. I would love to see this expanded into a larger game.
Shigor
20. Dec 2011 · 02:59 UTC
Excellent (although a bit repetetive) music :)
chardish
20. Dec 2011 · 08:30 UTC
Dude...your game is about *jumping on your dead friend's corpse as a trampoline.* 5 for humor, even though I doubt that's what you were going for :D

Clever, and solid!
🎤 Rolpege
20. Dec 2011 · 12:43 UTC
Thanks a lot people! =)
konsnos
21. Dec 2011 · 00:00 UTC
Amazing game man. Could not ask for more.
tcstyle
21. Dec 2011 · 22:36 UTC
That's one of the meanest game mechanic I've met so far. Jumping on your dead (and farting) companion for higher jumps. Highscore for mood!
BlennosoftGames
22. Dec 2011 · 05:59 UTC
There is so much right with this game. I felt alone, I felt responsible for the friend, I loved the dark humor, and the puzzles were interesting, but not too frustratingly difficult. Kudos to you!
matthias_zarzecki
23. Dec 2011 · 17:49 UTC
What a fun and exceptionally cruel idea. It's almost as bad as the thing you have to do with the cat in my game :-)

Nice work.
Pierrec
28. Dec 2011 · 18:22 UTC
The jumping sound is very annoying. Except for that, it's a great game!
Ghostik
05. Jan 2012 · 15:29 UTC
This was so funny and so sad :D
Great level design ;)
SonnyBone
05. Jan 2012 · 20:22 UTC
Site is down.
nickd3000
08. Jan 2012 · 16:40 UTC
Good effort, solid controls too. I like the dark humor fo it. Was a bit confused at first about how to pick stuff up but i found out that i could hold space to drag things.
Tifu
08. Jan 2012 · 23:07 UTC
Haha, glad I didn't read the comments before playing this, I was totally expecting something different XD great idea
Make A Game
09. Jan 2012 · 01:41 UTC
Right when I jumped on top of the dead guy and he farted I though "there goes all the drama". But the puzzles are quite clever and I really want to see more of it!

On a side note, I'd say you could lose the fact that he's dead and make it like he ate some poison mushrooms, so you both are rushing to get to the surface. The game seems more lighthearted than jumping on a corpse. And having your partner rolling on the ground, complaining about his stomach might add some comedy, like hearing him from afar.
nuria
09. Jan 2012 · 05:31 UTC
Cool game, the jumping sound is a bit annoying and I got trapped a couple of times on the second level (which made me stop playing) but it's still a nice game, good job!
FredericRP
09. Jan 2012 · 14:09 UTC
Wow..
If I have something to add so it can be better, I'd say the controls are not always responsive (jump from a one sized block) and the music is a little too repetitive), but appart from that: very well done ! Good innovative idea, just make more levels !