Limbus Kitten by scgrn

[raw]
made by scgrn for LD22 (COMPO)
It's a buggy piece of crap, but whatever!

Ratings

Coolness 22% 533
Overall 1.70 668
Audio 1.17 540
Fun 1.67 604
Graphics 2.22 492
Humor 1.17 619
Innovation 1.89 549
Mood 1.43 635
Theme 1.78 626

Feedback

Aslai
19. Dec 2011 · 05:53 UTC
The game mechanics themselves are interesting, but the game was too frustratingly difficult to be considered fun. I guess it kind of fits the theme. The graphic style was actually pretty cool. With a bit more effort, this game could have been a great success.
Daz
22. Dec 2011 · 15:03 UTC
The intro and instructions come up, but afterward it stays as a black screen indefinitely (with "orb 0/2" being drawn happily at the corner still).
Shigor
22. Dec 2011 · 15:32 UTC
libgcc_s_dw-1.dll not found. Also antivirus screams and warns and wants to run it in sandbox mode
binary_girl
23. Dec 2011 · 19:20 UTC
i get the same thing as shigor :(
AyCe
23. Dec 2011 · 19:44 UTC
^ this
Ian Morrison
23. Dec 2011 · 20:25 UTC
Also recieving the same error about libgcc. I imagine it's much like the issues I was having with the visual studio redistributable, where the runtime DLL wasn't being compiled into the program, and instead just assumed to be on the system... required compiling it with specific linker flags to fix.
h.attila
23. Dec 2011 · 20:45 UTC
I had to hunt for 2 DLLs to run the game (libgcc_s_dw2-1.dll and libstdc++-6.dll). My antivirus didn't warn about it, and since the source code code is included, I don't think that it is malicious.
Unfortunately the game is buggy and the animations are weird. There is no sound or music. I was unable to complete the game, so I cannot comment on the ending.
incobalt
25. Dec 2011 · 04:21 UTC
I get the same as Daz.
Falkreon
25. Dec 2011 · 06:43 UTC
Cannot play or rate - missing libgcc_s_dw2-1.dll
Please include all libraries necessary to run the game next time.
SparkCloud
26. Dec 2011 · 21:32 UTC
Couldn't find a file so it couldn't run. Sorry.
angrygeometry
29. Dec 2011 · 03:58 UTC
i couldnt run it either which is a shame because the graphic style looks really interesting :(
bentosmile
31. Dec 2011 · 14:25 UTC
Wanted to rate this, but was missing the dll :(
pighead10
31. Dec 2011 · 16:52 UTC
Missing dll!
ericdpitts
31. Dec 2011 · 17:35 UTC
Same as above, missing dll. :(
caranha
03. Jan 2012 · 03:37 UTC
Couldn't run. Libgcc was missing :-(
Stargoat
05. Jan 2012 · 21:31 UTC
couldn't run, missing dll
lorancou
07. Jan 2012 · 11:04 UTC
Missing dll too. I got libgcc from here: http://pt.sourceforge.jp/projects/sfnet_openmarias/downloads/libgcc_s_dw2-1.dll/. And then libstdc++ from here: http://code.google.com/p/wtfu/downloads/detail?name=libstdc%2B%2B-6.dll&can=2&q=. And it worked :) (in sandboxed mode, Avast doesn't like all this)

So you should package those two dlls, or maybe check this post on stackoverflow to remove the need: http://stackoverflow.com/questions/4702732/the-program-cant-start-because-libgcc-s-dw2-1-dll-is-missing.

Indeed, it's buggy, but I wouldn't say it's crap. I agree with Aslai that you could have done something really interesting with a bit more polish. The enemies are too fast, the camera rotation is awkward, and the most annoying of all: you can outrun the camera which removes all chance to see the enemies coming. Oh and there's no audio (at least for me). All this prevented me from finishing the game.
Mr. Wonko
07. Jan 2012 · 11:18 UTC
I think the camera is the biggest issue here - just keep the camera centered on the player instead of a "lazy camera".