Buttercup's Castle by bostelk

[raw]
made by bostelk for LD22 (JAM)
Ludum 22 Jam Entry. Rob Maher - Pixels, Kyle Bostelmann - Programming, Trent - Programming. Princess Buttercup, is all alone at the top of her castle. Waiting for a bold adventurer like yourself to come save her. Robin: Oh, princess let down your hair and I will save you

Ratings

Coolness 44% 289
Overall(Jam) 3.46 14
Audio(Jam) 2.80 60
Community 2.46 349
Fun(Jam) 3.48 10
Graphics(Jam) 3.70 26
Humor(Jam) 3.17 18
Innovation(Jam) 3.65 5
Mood(Jam) 2.41 59
Theme(Jam) 2.67 58

Feedback

Wanderlands
20. Dec 2011 · 04:02 UTC
A solid, if short, experience. Great detail (flow of hair, the sleeping prince, and humorous comments along the top in particular).
Alex Gilday
20. Dec 2011 · 08:56 UTC
I like the graphics, and it's a good idea. Mood didn't seem that alone, but it's a nice game!
brus46
20. Dec 2011 · 10:56 UTC
The idea is good, and the realization too
I agree that the mood didn't seem alone..
By the way I overall liked it
pighead10
20. Dec 2011 · 12:38 UTC
Good idea, stable shame. Shame about the lack of community participation
diux
20. Dec 2011 · 23:14 UTC
I really liked your game, very refreshing gameplay.
danbolt
21. Dec 2011 · 01:01 UTC
Gameplay was fun, and was a good example of being arcade-y without being all violent. I appreciate that you didn't bother trying to fudge the theme at the last minute too.
🎤 bostelk
21. Dec 2011 · 01:47 UTC
Yeah, in our heads we had imagined a princess all alone waiting for a hero. Which seemed like a good way to use the theme. And well, I guess as you can tell it didn't really turn out that way :(
ratking
21. Dec 2011 · 11:06 UTC
Hahaha, great idea, very good implementation! 6/5!
cjke.7777
21. Dec 2011 · 12:46 UTC
One of my favourite games on LD22 so far - clean and simple
Jeck
21. Dec 2011 · 19:46 UTC
Wow, nicely done. I enjoy the hair-swinging mechanic, which lets you vault up to slightly higher platforms. Very fun :)
matthias_zarzecki
24. Dec 2011 · 11:09 UTC
Awesome gameplay-idea.
Shigor
25. Dec 2011 · 20:36 UTC
Very original idea, although it's too short and in the end boring. But innovation is what's important (at least for me)
Make A Game
31. Dec 2011 · 18:37 UTC
Awesome twist on the theme. We tried to rule out all the common themes when designing our entry, and it's cool to see that you got one that we didn't think of!
Shaith
03. Jan 2012 · 19:45 UTC
Very innovative, enjoyed the comments up at the top but found the game got a little repetitive, all in all a solid entry!