I Hate Being Delicious by evilseanbot

[raw]
made by evilseanbot for LD22 (JAM)
Tested on Windows XP Firefox 8.0 and Chrome 15.0

(Doesn't work in IE 8.0)

Very slow on Firefox

Made in HTML5/javascript, with Jquery and a system for JS inheritance by John Resig. I used Paint.NET for the graphics, the sound effects were created in sxsr, and the music was created using Audacity.

Credits:
Sean Musgrave: Director - Programming - Art - Sound - Design - Writing
Chris Musgrave: Art - Sound - Design - Writing
Annie Prichard: Art - Design
Renee Davis: Art - Sound
Elizabeth Shoemaker Sampat: Testing
Shreyas Sampat: Testing

Ratings

Coolness 84% 2
Overall(Jam) 2.61 85
Audio(Jam) 2.59 72
Community 2.41 368
Fun(Jam) 2.26 91
Graphics(Jam) 2.47 114
Humor(Jam) 1.81 81
Innovation(Jam) 2.86 40
Mood(Jam) 3.06 26
Theme(Jam) 2.69 53

Feedback

Robmaister
20. Dec 2011 · 09:07 UTC
Some intermittent audio issues on Chrome 15, otherwise a pretty cool entry. Congrats on finishing your first LD!
Pierrec
22. Dec 2011 · 12:12 UTC
It obviously needs some polish, but that's already great and scary
Make A Game
31. Dec 2011 · 18:44 UTC
Interesting idea, reminds me of our own entry!
Kelly Thomas
05. Jan 2012 · 16:39 UTC
nice idea but I was getting Hall od Mirrors effects on my three browsers FireFox 8, Chrome 16 and IE 9
snowshovelboy
08. Jan 2012 · 01:10 UTC
I got hall of mirrors, too, but it went away after the ground texture loaded.
Stargoat
08. Jan 2012 · 02:11 UTC
Way too short!

Some graphical bugs are apparent :(

I really like the idea, though, it'd be nice to see it more fleshed-out.
DDRKirby(ISQ)
08. Jan 2012 · 08:14 UTC
Interesting idea, despite being rather insubstantial.
Cosr
08. Jan 2012 · 09:56 UTC
It's nice, but it sort of feels like an idea that hasn't been developed enough. A bit too simple.
nickd3000
08. Jan 2012 · 16:00 UTC
Nice idea, could do with some balancing though as the monsters can move way faster than the player.
seagaia
08. Jan 2012 · 17:27 UTC
Gameplay needs balancing, monsters move too fast. The audio and visuals are a little unsettling in a good way, nicely done over there.
markengley
09. Jan 2012 · 20:51 UTC
Well implemented... quite spooky. thought it was sort of hard though.
SonnyBone
09. Jan 2012 · 23:01 UTC
lol
I liked this one... it was refreshing.