A sub-par adventure by Jcorp
SPA is a point-and click adventure (and my first entry into Ludum dare). It was made in just under 48 hours, with as few bugs as I want to think about.
NOTE: Because I'm new to this, I've had to package the source code only. You can, however, still run the game via compiling, so it sort-of works.
Ratings
| Coolness |
0% |
685 |
| Overall |
1.73 |
662 |
| Audio |
1.22 |
527 |
| Community |
1.17 |
758 |
| Fun |
1.40 |
668 |
| Graphics |
1.82 |
622 |
| Humor |
1.17 |
619 |
| Innovation |
1.27 |
686 |
| Mood |
1.82 |
518 |
| Theme |
2.00 |
561 |
Feedback
To anyone who hasn't found it, there's a debug binary in 'Source Code\ludumdare\ludumdare\bin\x86\Debug' which *may* work for you (I'm running on a Vista dev machine). At the very least it probably needs the xna and .net frameworks.
Regardless there are solid elements, the theme alone along with its, creepy moods are present along with and a bit of ill humor.
It was brought down by a couple of bugs and control inconsistencies however.
The story was somewhat intriguing, and I wouldn't have minded finding out more, but like I said, stuck. Also, the sounds are much too high impact, especially the movement sound. I was annoyed by that one the moment I heard it, and it only got worse.