The Last Adventurer by Cosmologicon
Requires an HTML5-capable browser. Tested on Firefox and Chrome. Chrome is preferred, it gives better performance and the music loops correctly. The game is designed to be playable even at low framerates, it just might not look as smooth.
This is a game about losing your companions. It's an action RPG with the twist being that you start with a party of five and lose one member at a time until the final quest when you're alone.
You mostly play with the mouse, but use SPACE to cast a spell, and a couple other keys come in handy. There are no in-game instructions, so please read the controls listed on the webpage. If you get stuck, check out the tips.
This is a game about losing your companions. It's an action RPG with the twist being that you start with a party of five and lose one member at a time until the final quest when you're alone.
You mostly play with the mouse, but use SPACE to cast a spell, and a couple other keys come in handy. There are no in-game instructions, so please read the controls listed on the webpage. If you get stuck, check out the tips.
| Windows | Linux | OS/X | Web (HTML5) | http://christophernight.net/ladv/v1 |
| source (hg) | https://code.google.com/p/unifac/source/browse/#hg%2Flast-adventurer |
| tips + info | http://christophernight.net/ladv/v1/tips.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-22/?action=preview&uid=1151 |
Ratings
| Coolness | 58% | 3 |
| Overall | 3.48 | 59 |
| Audio | 2.95 | 132 |
| Community | 2.57 | 303 |
| Fun | 3.43 | 36 |
| Graphics | 3.14 | 183 |
| Humor | 2.26 | 210 |
| Innovation | 3.33 | 80 |
| Mood | 2.21 | 392 |
| Theme | 2.14 | 525 |
I have some weird framerate stalls in Firefox, not sure what that's about.
I just made my guys roam around in a pack rather than trying to manage them individually. Then it was kind of frustrating trying to click on them. So that didn't work out too well.
It was frustrating trying to pick up the little orbs.
Not sure how well it fits the theme... I read the comments on your web page and I like that you went for mechanics rather than plot, unfortunately you aren't really "alone" for most of the game so it still doesn't seem to fit for me.
Still, not bad for 2 days :)
The visuals and audio worked well together, and set a good mood for the gameplay, which unfortunately didn't really fit the 'Alone' theme. I get the idea, but it just didn't seem 'Alone'.
The gameplay itself was fun, even if a bit tough. I love the ability to rotate the screen, it adds a neat effect while not really changing the way it plays.
Overall, well done. One of my favourites so far.
Highlighting characters was tricky. I think I would've skipped the isometric circle in favor of a player-facing rectangular lasso. In particular, the circle grew strangely if you started it near the bottom of the screen.
My frenetic clicks to move the party out of harm's way were often interpreted as drags, deselecting the whole group just in time to get nailed by an enemy. I'd suggest increasing the minimum drag distance to start a new lasso, or leave the current highlighting intact until a new lasso touches the first character. Whatever RTS games usually do.
The shadows were immensely helpful in figuring out where a sprite was in relation to the party, but I think the mana/hp/xp balls should have bigger hitboxes or lie on the ground. Sometimes a ball would pass through my entire party even though the sprites touched.
On the whole, this is a great HTML5 example. Congrats for designing & cobbling it together so quickly.
The game itself is very complete for a 48hour job, my only complaint was that the theme seemed a little forced. Anyways good job! This game makes me really look forward to play your future entries in LD!
Controls could use some work (I often deselected my char when I tried to move him a bit away), hunting blobs of xp/hp/mp was more annoying then fun in the end.
Very good job, I think it would fit in my "top of ludum dare 22"
Didn't work on Firefox, worked on Chrome.
I like the selection circle rather than rectangle.
It crashed chrome (twice) when I started using magic so I couldn't see any features past the early game.