Minicraft by Notch
Arrow keys to move, C to attack and X to open the inventory and interact with objects in the world.
The goal of the game is to kill the only other sentient being in the world, making sure you'll be alone forever.
The goal of the game is to kill the only other sentient being in the world, making sure you'll be alone forever.
Ratings
| Coolness | 45% | 274 |
| Overall | 3.35 | 82 |
| Audio | 2.51 | 250 |
| Community | 3.46 | 49 |
| Fun | 3.11 | 99 |
| Graphics | 3.57 | 94 |
| Humor | 1.86 | 324 |
| Innovation | 2.09 | 473 |
| Mood | 2.33 | 335 |
| Theme | 2.28 | 480 |
Go to file then import.Select general and then existing project.hit next and then under select root diconary select minicraft_source.it works :D
Nonetheless, it was still fairly fun and the graphics are downright incredible for the time spent on them.
This is a great quality game.
I can't give you many points for Innovation considering it's exactly like Minecraft.
Still, I'm very impressed with how much you got done.
I think mine is way better though as it has explosions AND lasers, whereas yours does not. :)
I may be a little too exhausted to play this properly at the moment (I wondered off and lost my damn workbench), so I'll reserve filling in the ratings until I have a chance to give it a proper go.
And yeah, it is pretty much just Minecraft, but this is still a really solid little game for 48 hours. I really really love the animation of the hit points and item drops.
Good for 48 hours, though.
RRRRRRAAAAAGGGGGEEEEE >:(
xD 'round 45 mins played, just got to mine some gold... It felt more like 15 mins tho, so I can always start new save when im bored ;) 21460 score =D
Is source corrupted?
I have low grind-tolerance this week, though - wasn't able to get too far in to it.
You're alone in a world filled with baddies; you need to survive. Pretty simple. Herp derp.
Anyways! Awesome job. Loved watching you code it. :D
It was funny to watch you implement the sounds at the last minute. Absolutely impressive, for 48 hours.
Oh, also: my software engineering professor talked about your stream! Epic.
But why not make something original instead of making a game that is "similar" to your "other" game and conveniently named it exactly the same save for a single character?
Now those defending the game and stating it deserves the first spot have to wonder if they are defending the game because of the game's own merits, or because Notch made it... Just because he made this game doesn't automatically mean this game is the best to come out of ludum dare 22...
If this game was made by 'randomguy' we wouldn't even be having this conversation because you wouldn't care if it follows the theme...
I love too much this notch style!
AMAZING!!!!
PS:just so u know, you have made a profound impact on so many people including myself, I really believe you are a amazing individual and I have so much thanks for you [:.
The graphics are great though.
Nice, but I was hoping for something original. And there are stuff that is not good to anything ex. lantens.
I played it some hours and died only once, but I can't find iron or gold. And I don't know how to gt in to the stairs surrounded by something I have 0 hit point on with everything I have... :(
http://www.ludumdare.com/compo/ludum-dare-22/?action=preview&uid=7276
read his twitter, the idea is that you kill the only SENTIENT BEING apart from you,(the air wizard) so you can be ALONE for ever.
Exception in thread "Thread-4" java.lang.IllegalArgumentException: input == null!
at javax.imageio.ImageIO.read(Unknown Source)
at com.mojang.ld22.Game.init(Game.java:118)
at com.mojang.ld22.Game.run(Game.java:136)
at java.lang.Thread.run(Unknown Source)
http://i.imgur.com/HTFrq.jpg
File structure must look like this -->
http://test.cheatfusd.com/minicraft-eclipse.png
btw, i am hosting my own "version" of it at http://test.cheatfusd.com/
Ausnahme: java.lang.ClassNotFoundException: com.mojang.ld22.GameApplet
Laden: Klasse com.mojang.ld22.GameApplet nicht gefunden
java.lang.ClassNotFoundException: com.mojang.ld22.GameApplet
at sun.plugin2.applet.Applet2ClassLoader.findClass(Unknown Source)
at sun.plugin2.applet.Plugin2ClassLoader.loadClass0(Unknown Source)
at sun.plugin2.applet.Plugin2ClassLoader.loadClass(Unknown Source)
at sun.plugin2.applet.Plugin2ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.plugin2.applet.Plugin2ClassLoader.loadCode(Unknown Source)
at sun.plugin2.applet.Plugin2Manager.createApplet(Unknown Source)
at sun.plugin2.applet.Plugin2Manager$AppletExecutionRunnable.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Ausnahme: java.lang.ClassNotFoundException: com.mojang.ld22.GameApplet
I played the god mode mod to see how the game progresses, and I can't imagine spending the time to collect all the sand and iron and wood to build enough lanterns to find both staircases to get to all three sublevels to mine enough gems to get to the end.
Godmode mod: http://justawesome.webs.com/index.html
Anyways, charming art style, though it feels as if "something" is missing from gameplay.
at sun.plugin2.applet.Applet2ClassLoader.findClass(Unknown Source)
at sun.plugin2.applet.Plugin2ClassLoader.loadClass0(Unknown Source)
at sun.plugin2.applet.Plugin2ClassLoader.loadClass(Unknown Source)
at sun.plugin2.applet.Plugin2ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.plugin2.applet.Plugin2ClassLoader.loadCode(Unknown Source)
at sun.plugin2.applet.Plugin2Manager.createApplet(Unknown Source)
at sun.plugin2.applet.Plugin2Manager$AppletExecutionRunnable.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)