Friend by gmfreaky

[raw]
made by gmfreaky for LD22 (COMPO)
This game is a platform game, made in Java using LWJGL and Slick library. Sounds made with SFXR.

EDIT:
19 December I made a small bugfix in relation to jumping,
fixed the 'About' text, and reset the save file (forgot to do that).

Ratings

Coolness 0% 685
Overall 3.25 111
Audio 1.90 437
Community 1.71 632
Fun 2.75 195
Graphics 3.25 158
Humor 1.40 524
Innovation 2.58 291
Mood 2.80 198
Theme 2.33 461

Feedback

johnl
20. Dec 2011 · 00:42 UTC
I really like the particle effects and the graphics in general I also thought the physics puzzles were fun.
demonpants
21. Dec 2011 · 04:20 UTC
Excellent work, I thought it was fun and overall well done. The graphics were top notch, and the puzzles were overall well designed.
Josh @ Dreamland
26. Dec 2011 · 14:20 UTC
Exception in thread "main" java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1681)
at java.lang.Runtime.loadLibrary0(Runtime.java:840)
at java.lang.System.loadLibrary(System.java:1047)
at org.lwjgl.Sys$1.run(Sys.java:73)
at java.security.AccessController.doPrivileged(Native Method)
at org.lwjgl.Sys.doLoadLibrary(Sys.java:66)
at org.lwjgl.Sys.loadLibrary(Sys.java:95)
at org.lwjgl.Sys.<clinit>(Sys.java:112)
at org.lwjgl.opengl.Display.<clinit>(Display.java:135)
at nl.sonware.alone.Alone.start(Alone.java:44)
at nl.sonware.alone.Alone.main(Alone.java:116)
Josh @ Dreamland
26. Dec 2011 · 14:37 UTC
The first line of the Mac shell script is all you need to run it on Linux.

java -jar -Djava.library.path=./native/ Alone.jar

Nice game. I don't understand why your friend goes insane and tries to kill you, but whatever. The graphics were nice, the engine was a bit odd but capable.
Stargoat
03. Jan 2012 · 15:07 UTC
"'java' is not recognised as an internal or external command" - wouldn't run for me.
Veralos
05. Jan 2012 · 08:44 UTC
The graphics are good - The rain effects are nice and I like the way the camera moves. The sounds are suitable, the game is fun, and the levels are well designed.

I was confused by your friend randomly attacking you (especially since you still got a Game Over when he died) and the fact that the movable boxes teleported rather than moving and falling normally was odd.

Those issues aside, it was a great game!
xilefian
06. Jan 2012 · 02:45 UTC
This was very fun, very original, I was like "Not another platformer!" but then I started pushing the boxes around :D

The friend was a nice addition, but I can't quite get them to jump over the pits.
Sheep
09. Jan 2012 · 23:48 UTC
Final score: 6068 :)

I really liked this game. The graphics were beautiful, except for the player, too much gray. But the raining for example was beautiful :D. For the most part it was fun, and the gameplay went smooth. Although your friend could really be annoying you sometimes :P

The only problem was that I didn't understand the story, wich was a bit of a mistake. If you had add a story, I could understand what was going on. Why that guy wants those plants, and about his strange friend. It could have added a lot more mood.

But for 48 hours, you did an amazing job! Keep up the good work :D
🎤 gmfreaky
10. Jan 2012 · 09:35 UTC
Thank you all for your comments!

Funny thing is: I thought the level design was horrible because it was rushed horribly at the end.

My biggest problem was that I didn't exactly know what to do with the game, so I ended up making something I didn't plan beforehand.

I think for my first compo it turned out OK.

You can watch a timelapse of my day 1 (Lost the recording of day 2) here:
http://youtu.be/EqGJ2FyC8Wo