{"author_link":"\/author\/mcc\/","author_name":"mcc","author_uid":"4987","comments":[{"author_name":"wademcgillis","author_uid":"3444","time":"Dec 19, 2011 @ 3:38am","epoch":1324265580,"text":"Whoa. You can reuse graphics from previous projects?\r<br\/>\r<br\/>(This does not mean that I reuse code. Only Flashpunk.)"},{"author_name":"mcc","author_uid":"4987","time":"Dec 19, 2011 @ 3:47am","epoch":1324266120,"text":"wademcgillis: The rules say: &quot;Base code and personal code libraries are allowed, but should be declared and shared with the community prior to beginning your entry. To do this, make a blog post.&quot; There are no reused graphics in this entry, I just reused some functions (from the Chipmunk template code, actually) to do things like draw lines and text. If I were using something like Flashpunk I assume line-drawing and text-drawing stuff would just be part of the library."},{"author_name":"binarycoder","author_uid":"7401","time":"Dec 19, 2011 @ 6:58am","epoch":1324277580,"text":"I'm not entirely sure what the objective is, but you got the mood  and theme pretty well."},{"author_name":"triplefox","author_uid":"391","time":"Dec 19, 2011 @ 12:09pm","epoch":1324296240,"text":"But I don't own a car... you should keep doing more with this aesthetic(even if you change frameworks). It's way cool."},{"author_name":"helloserve","author_uid":"8138","time":"Dec 20, 2011 @ 12:35pm","epoch":1324384200,"text":"Wow.. pretty modern arty. Cool maze idea."},{"author_name":"brus46","author_uid":"8800","time":"Dec 20, 2011 @ 12:53pm","epoch":1324385280,"text":"I don't realize which is the objective, but I really fell alone.\r<br\/>The music and the graphics made my head fuzzy after a while.."},{"author_name":"mnem","author_uid":"7397","time":"Dec 21, 2011 @ 9:40pm","epoch":1324503300,"text":"Awesome :)"},{"author_name":"dr_soda","author_uid":"8342","time":"Dec 22, 2011 @ 5:18am","epoch":1324530780,"text":"The fact that left and right in the 3D space seem to map opposite to left and right in the giant map gave me an incredible case of crossed-eyes.\r<br\/>\r<br\/>Nice Soundtrack, too!\r<br\/>\r<br\/>And I liked the ending, even!  I almost didn't get the ending though, as I wandered out of the entire maze through that hole in the corner near the top."},{"author_name":"kibertoad","author_uid":"7122","time":"Dec 24, 2011 @ 5:50pm","epoch":1324748700,"text":"Atmospheric."},{"author_name":"angrygeometry","author_uid":"5579","time":"Dec 26, 2011 @ 7:28pm","epoch":1324927380,"text":"yeah definitely atmospheric. a nice entry i thought, liked the art style a lot."},{"author_name":"whilefun","author_uid":"7424","time":"Jan 7, 2012 @ 6:51pm","epoch":1325961960,"text":"neat :)"},{"author_name":"Cosr","author_uid":"1454","time":"Jan 9, 2012 @ 6:40am","epoch":1326090900,"text":"Alright, that was cool. Loved the dynamic music, even if the rest of the game wasn't quite as interesting. Started it up again a bunch of times after I beat it to play with the sound.\r<br\/>\r<br\/>The short draw distance actually worked quite well as it was rather disorienting."}],"images":["ld22\/4987-c9657ad666bbde290aa9706dfce55875.jpg"],"links":[{"url":"http:\/\/vote.grumpybumpers.com\/j\/ld\/22\/2\/ld22_win.zip","text":"Windows"},{"url":"http:\/\/vote.grumpybumpers.com\/j\/ld\/22\/2\/ld22_mac.zip","text":"OS\/X"},{"url":"http:\/\/vote.grumpybumpers.com\/j\/ld\/22\/2\/ld22_lin.zip","text":"Linux"},{"url":"https:\/\/bitbucket.org\/runhello\/footsteps","text":"Source"}],"metadata":{"g_key":"32100","g_author":"4987","g_event":"LD22","g_eventkey":"8","g_subevent":"COMPO","g_urlkey":"32130","g_title":"My own footsteps","g_status":"UCHK1","g_place":"308","g_commentcount":"12","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/4987-shot0.png-eq-900-500.jpg"],"text":"Made entirely on the last day. I think I spent a little over seven hours on this. Sound is recommended.\r\n\r\nReuses source code (graphics, physics, file loading code) from the following games I have previously released the source to:\r\nhttps:\/\/bitbucket.org\/runhello\/body\r\nhttps:\/\/bitbucket.org\/runhello\/polyconsole<\/p>","title":"My own footsteps"}