Bricked by Mermelada Games by rayxgdev
"Bricked" is a runner where you have to press some buttons so that the broker can reach the goal. You have 3 transforms. Cube (can jump), Ball (can pass throw little spaces), and plane (can fly/easy mode).
| WebGL (Unity) | http://vps167666.ovh.net/UnityApps/LudumWeb/LudumWeb.html |
| Windows Google Drive | https://drive.google.com/open?id=0B6KQXUuKpVcLYnJSeV9HeEROa2s |
| Windows Dropbox | https://dl.dropboxusercontent.com/u/42900367/Bricked_mermeladaGames_LD.rar |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=80754 |
Ratings
| Coolness | 24% | 1979 |
| Overall(Jam) | 2.73 | 993 |
| Audio(Jam) | 3.07 | 436 |
| Fun(Jam) | 2.47 | 1002 |
| Graphics(Jam) | 3.40 | 502 |
| Innovation(Jam) | 2.87 | 709 |
| Theme(Jam) | 4.00 | 91 |
Consider each decision: where am I positioning the camera? Why did I pick this jump height? Why did I pick this jump acceleration? Why did I pick this forward speed?
Additionally, make sure at least one or two non-devs play your game. Take feedback completely seriously, as they probably represent more than 50% of the user experiences on this site. If they are confused, add tutorialization. If they are frustrated unnecessarily, consider making it easier to alleviate the problems they were having.
You'll probably find there are 3 or 4 major pain points. Take 30 minutes to fix them.