{"author_link":"\/author\/noffle\/","author_name":"noffle","author_uid":"7577","comments":[{"author_name":"Doft","author_uid":"5451","time":"Dec 20, 2011 @ 6:38am","epoch":1324362780,"text":"Haha, this was actually funny. BAM refrigerator to the head! It was a bit too difficult though, got tired of trying at area 3. The collision was a buggy, you can jump inside the wall. Did you use double buffering? I saw some flickering on the middle of the screen."},{"author_name":"cappelnord","author_uid":"7575","time":"Dec 20, 2011 @ 12:28pm","epoch":1324383780,"text":"cool idea, had fun! But really hard :-)"},{"author_name":"Jacob","author_uid":"1129","time":"Dec 21, 2011 @ 4:45am","epoch":1324442400,"text":"love it! genius.\r<br\/>\r<br\/>Sound was weak, but better than silence!\r<br\/>Some sort of leap or roll could add an interesting element."},{"author_name":"Kelly Thomas","author_uid":"6664","time":"Dec 21, 2011 @ 7:41am","epoch":1324452960,"text":"Good fun, but it gets a bit too reliant on chance at the fourth area.  It took about twenty tries to get the right &quot;refrigerator topography&quot; to cross over the first uphill gap, then while going down into the next valley a bouncing fridge flies in from the slope behind me at two or three times the falling speed delivers the killing blow to the back of my head.\r<br\/>Didn't matter had fun"},{"author_name":"caranha","author_uid":"7847","time":"Dec 22, 2011 @ 1:48am","epoch":1324518180,"text":"LOL!\r<br\/>\r<br\/>LOL!\r<br\/>\r<br\/>The game is deliciously challenging and insane.... I couldn't stop laughing while playing it. Whatever you had when you made this, please send me some!\r<br\/>\r<br\/>Ah, there is a strange bug where sometimes the main character will take some damage even if he is not remotely close to a refrigerator... just walking."},{"author_name":"noffle","author_uid":"7577","time":"Dec 22, 2011 @ 2:26am","epoch":1324520460,"text":"Thank you very much for all of the kind words!\r<br\/>\r<br\/>@Doft: Yes, it's using double buffering. What OS are you on? Also, can you provide me with a reproducible case for jumping inside of a wall?\r<br\/>\r<br\/>@Jacob: Good idea! It would be great to have a special move to quickly get out of the way of fridges.\r<br\/>\r<br\/>@Kelly Thomas: You are, of course, quite right that the later levels are greatly based on luck, since fridges that are moving laterally don't show a warning shadow. I'll try to tweak the physics so that horizontal fridges do less damage.\r<br\/>\r<br\/>@caranha: Earl Grey and sleep deprivation were the two key ingredients. As for the random damage, you might be noticing falling damage, which at present seems a little too sensitive."},{"author_name":"Chaoseed","author_uid":"1161","time":"Dec 22, 2011 @ 6:46am","epoch":1324536060,"text":"I ragequit."},{"author_name":"bzizizi","author_uid":"6411","time":"Dec 22, 2011 @ 9:17am","epoch":1324545120,"text":"Well now.. wasn't expecting that."},{"author_name":"SonnyBone","author_uid":"1365","time":"Dec 22, 2011 @ 1:26pm","epoch":1324560060,"text":"OH MAN THIS REMINDS ME OF FRIDGE SHOPPING ON LABOR DAY WEEKEND! BOOM PRICE DROP BOOM FREE UPGRADE BOOM WALLET DEATH! Hilarious game, noffle."},{"author_name":"Shigor","author_uid":"5242","time":"Dec 22, 2011 @ 2:03pm","epoch":1324562280,"text":"Good idea, but it really relies too much on chance."},{"author_name":"Cosr","author_uid":"1454","time":"Dec 25, 2011 @ 12:24am","epoch":1324772340,"text":"Funny game, but overall it was far too random. A little annoying just standing around waiting for a refigerator that will just happen to fall in a place where you can push it into position to use as a step. And occasionally there's not really enough of a noticable warning before you get turned into gooey paste by a refigerator. Pulling the camera back a bit, so to speak, might give the player a bit more awareness so they have more warning to dodge, but that might not be the best solution.\r<br\/>\r<br\/>The falling damage is also far too sensitive."},{"author_name":"noffle","author_uid":"7577","time":"Dec 26, 2011 @ 5:13pm","epoch":1324919280,"text":"@Cosr, @Shigor: Thanks for the criticisms. I agree that the game isn't quite in that &quot;sweet spot&quot; yet. Dying suddenly and unexpectedly isn't too fun -- it's nice to have a chance to evade or defend yourself."}],"images":["ld22\/7577-f6ac0144ff02e162241d6d07ee80a329.jpg","ld22\/7577-713672ef83fbc53de43b06273cfe77ca.jpg","ld22\/7577-004da3244ed88eef7537291c23a3b7c3.jpg","ld22\/7577-69cb7db265e4215b94be9007267365f0.jpg","ld22\/7577-93a6992b770f3ca26668f1fb0dce9e71.jpg"],"links":[{"url":"http:\/\/www.stephenwhitmore.com\/personal\/LD22\/gimmeh.php?platform=linux","text":"Linux"},{"url":"http:\/\/www.stephenwhitmore.com\/personal\/LD22\/gimmeh.php?platform=osx","text":"OS X"},{"url":"http:\/\/www.stephenwhitmore.com\/personal\/LD22\/gimmeh.php?platform=windows","text":"Windows"},{"url":"http:\/\/www.stephenwhitmore.com\/personal\/LD22\/gimmeh.php?platform=src","text":"Source"}],"metadata":{"g_key":"32046","g_author":"7577","g_event":"LD22","g_eventkey":"8","g_subevent":"JAM","g_urlkey":"32076","g_title":"Alone in the Rain","g_status":"UCHK1","g_place":"37","g_commentcount":"12","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/7577-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/7577-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/7577-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/7577-shot3.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/7577-shot4.png-eq-900-500.jpg"],"text":"Linux users: 32-bit build.\r\nMac users: Windowed mode only. 64-bit build.\r\nWindows users: Coming soon(TM).<\/p>","title":"Alone in the Rain"}