A Stitch in Time by ChainedLupine
Help Time Kitten save the universe! A cute-em-up that you control with the mouse.
This is my first jam game for Ludum Dare. It was kind of nice, having more time, but unfortunately that was offset by my inability to devote completely all of my time towards LD.
So it kinda balanced out. However, I think Stitch is perhaps my most polished LD entry as of yet in terms of gameplay.
But that came at the cost of content. Level one is complete but that's it. However, don't fear, I will working on the other three levels in a post-compo edition -- including the animated intro/ending that I had to cut.
Note there are two bugs:
* "Fishbones collected" stat is not properly keeping track of the number of fish bones you acquire in a level.
* The game plays a bit too fast -- I tuned everything when I was in a debug SWF inside the debug Flash player. So level 1 is a bit harder than I intended it to be.
This is my first jam game for Ludum Dare. It was kind of nice, having more time, but unfortunately that was offset by my inability to devote completely all of my time towards LD.
So it kinda balanced out. However, I think Stitch is perhaps my most polished LD entry as of yet in terms of gameplay.
But that came at the cost of content. Level one is complete but that's it. However, don't fear, I will working on the other three levels in a post-compo edition -- including the animated intro/ending that I had to cut.
Note there are two bugs:
* "Fishbones collected" stat is not properly keeping track of the number of fish bones you acquire in a level.
* The game plays a bit too fast -- I tuned everything when I was in a debug SWF inside the debug Flash player. So level 1 is a bit harder than I intended it to be.
| Web (Flash) | http://chainedlupine.com/games/a-stitch-in-time/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-22/?action=preview&uid=1746 |
Ratings
| Coolness | 10% | 641 |
| Overall(Jam) | 3.13 | 34 |
| Audio(Jam) | 3.81 | 5 |
| Community | 2.67 | 260 |
| Fun(Jam) | 3.06 | 29 |
| Graphics(Jam) | 3.69 | 27 |
| Humor(Jam) | 3.31 | 15 |
| Innovation(Jam) | 2.13 | 102 |
| Mood(Jam) | 1.92 | 107 |
| Theme(Jam) | 1.33 | 164 |
With the exception of insane dificulty nice entry, but connection to the theme is non existent :) "Alone" is here even less then in other games i've tried (including mine, which too has kittens.... zombie brain eating ones, but cute ;)
The other levels BTW, are perma-locked, as I didn't finish them in time. But I am working on a post-compo edition that'll put them in and address the difficulty issues.
As far as shooters go, there wasn't much out of the ordinary here, but what was here was well polished, charming, and very well done. (fantastic chip tunes btw)
In future, you may want to regulate your movement with a timing multiplier to prevent this speed up. (multiply every movement calculation by a float that is initially set to 1f, that way if this happens you can just set the multiplier to 0.8f or whatever to get the desired result)
Well done; I gave it fairly high marks across the board.
Playing the game I was a little confused, thinking I could get into other levels before I reread the intro text
More Obama in games