{"author_link":"\/author\/mrnyarlathotep\/","author_name":"MrNyarlathotep","author_uid":"56069","comments":[{"author_name":"steph88","author_uid":"113244","time":"Aug 30, 2016 @ 6:55am","epoch":1472539800,"text":"Hi, nice game and congratulations ! Simple mechanics that still offered a decent amount of challenge.We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.\r<br\/>\r<br\/>Can you add your game on indiexpo.net ? (it's free) \r<br\/>So we can include also your game in the video ;) \r<br\/>p.s. write #LDJAM in the game's description."},{"author_name":"MrNyarlathotep","author_uid":"56069","time":"Aug 30, 2016 @ 1:13pm","epoch":1472562480,"text":"@steph88 (and any other youtubers who might be interested) - you have my permission to put this in your video, but I can't be arsed to sign up to yet another site, sorry!"},{"author_name":"Coomzy","author_uid":"45176","time":"Aug 30, 2016 @ 7:26pm","epoch":1472584860,"text":"I like tower defence but I'm afraid this seems broken and unbalanced couldn't get anywhere on it :\/"},{"author_name":"johnbrynte","author_uid":"47137","time":"Aug 30, 2016 @ 9:18pm","epoch":1472591580,"text":"Nice graphics! Would have felt less unbalanced if you could choose the placement of the plants more freely, and if the humans were a bit more aggressive."},{"author_name":"scriptorum","author_uid":"17811","time":"Aug 31, 2016 @ 4:13am","epoch":1472616480,"text":"Pretty game. One of my plants would always fire at the out-of-range target before swiveling around to the closer target. Harumph!"},{"author_name":"tomisoka","author_uid":"108013","time":"Aug 31, 2016 @ 6:07am","epoch":1472623320,"text":"Nice game!\r<br\/>However plants sometimes choose target which is almost on the other side of map and then they don't switch to another closer target."},{"author_name":"MrNyarlathotep","author_uid":"56069","time":"Aug 31, 2016 @ 11:22am","epoch":1472642220,"text":"Yeah, there's a number of (mostly graphical) bugs I'm aware of which has towers sometimes shooting when they're not in code, and shooting at targets that don't exit.\r<br\/>Also menu prices are sometimes for the wrong tower, which looks like nobody has found yet.\r<br\/>\r<br\/>That's what first try code on a time limit ends up like - I think I'd have to refactor a bunch of stuff entirely to fix, but I had fun making this one, so I might do a bugfix 'sequel'"},{"author_name":"Aaranos","author_uid":"51253","time":"Aug 31, 2016 @ 5:54pm","epoch":1472665740,"text":"I would of liked some kind of win condition to be there. After a rocky start I beefed up one plant that basically took care of everything for 10 minutes. I think it is a very solid tower defense game."},{"author_name":"MrNyarlathotep","author_uid":"56069","time":"Sep 1, 2016 @ 4:53pm","epoch":1472748480,"text":"@Aaranos - thanks!"},{"author_name":"JonathanG","author_uid":"11515","time":"Sep 3, 2016 @ 10:15am","epoch":1472897400,"text":"Good effort. Could use more polish like music\/sound effects and lots of bug fixing. :)"},{"author_name":"Alsatian Studio","author_uid":"45833","time":"Sep 5, 2016 @ 4:09am","epoch":1473048240,"text":"Sorry, but the theme is: &quot;Ancient Technology&quot;, and I don't see it in your game?"},{"author_name":"MrNyarlathotep","author_uid":"56069","time":"Sep 6, 2016 @ 12:40am","epoch":1473122100,"text":"@Alsatian Studio - Agricultural breeding of plants to have specific traits and placement of plants to provide things like defence against pests is one of the oldest technologies known to man.\r<br\/>I just had the planets self evolving to kill 'pests' that are ancient humans"}],"images":["ld36\/56069-a4b4db355de4e39dca83e6915a5c6f18.jpg","ld36\/56069-ac8df8ec3a05c8e263c60987165a88e6.jpg","ld36\/56069-5ec7df78713f20406c346a448550e7ba.jpg"],"links":[{"url":"https:\/\/nologogames.itch.io\/ld36-biomass","text":"Web"},{"url":"http:\/\/opengameart.org\/users\/nologogames","text":"Assets"}],"metadata":{"g_key":"32","g_author":"56069","g_event":"LD36","g_eventkey":"35","g_subevent":"JAM","g_urlkey":"32","g_title":"Biomass","g_status":"UCHK1","g_place":"99999","g_commentcount":"12","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/570486\/56069-shot0-1472515610.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/570486\/56069-shot1-1472515610.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/570486\/56069-shot2-1472515610.jpg-eq-900-500.jpg"],"text":"As a sentient plant force, you must destroy the local villagers and consume their biomass to grow stronger!\r\n\r\nThis is a Tower Defence game - I've never made one before!\r\n\r\nWASD \/ Cursors = move camera\r\nMouse = Select \/ Grow \/ Upgrade plants\r\nF key = speed up time\r\n\r\nHTML5 \/ Web build only for ease of play.\r\nSomeday I'm going to not run out of time... No music or sounds I'm afraid, and a lot of visual bugs :(\r\n\r\nLike all my other entries, I made all the assets myself, so I'll be uploading them to OpenGameArt for others to use if they want when I get around to it.\r\n\r\nEnjoy! :D\r\n#LDJAM\r\n\r\n-----------------------------------------\r\nTools Used:\r\nBlender for my models\r\nPhotoshop elements for my textures \/ sprites \/ VFX\r\nUnity was my engine\r\nThe Font used is VTC Letterer Pro\r\n\r\nUPDATE:\r\nUploaded assets to OpenGameArt\r\n","title":"Biomass"}