Four Friends by JoeCool
CONTROLS: ARROW KEYS for control, "SPACE" for overview map!
This entry was made by Team Flare:
Guybrush - Game Design
JoeCool - Programming
Monica, Ralf - Graphics
Miriam and Hanne - Sound and Music
Four Friends is a game about four kids who woke up in a labyrnith of rooms. They do not know who they are, where they are from or why they are here. The labyrinth seems like is made form them. With their unique skills, they try to find each other, Alone no one can survive this madness. They feel lonley and afraid. Can you help them to find each other?
This entry was made by Team Flare:
Guybrush - Game Design
JoeCool - Programming
Monica, Ralf - Graphics
Miriam and Hanne - Sound and Music
Four Friends is a game about four kids who woke up in a labyrnith of rooms. They do not know who they are, where they are from or why they are here. The labyrinth seems like is made form them. With their unique skills, they try to find each other, Alone no one can survive this madness. They feel lonley and afraid. Can you help them to find each other?
| Web (Flash) | http://dl.dropbox.com/u/14102488/ludumdare/ld22/Cube.swf |
| Source | http://dl.dropbox.com/u/14102488/ludumdare/ld22/Cube.rar |
| Video | http://youtu.be/N53yzVvXBIg |
| Web (only major bugfixes) | http://dl.dropbox.com/u/14102488/ludumdare/ld22/FourFriends.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-22/?action=preview&uid=4216 |
Ratings
| Coolness | 53% | 3 |
| Overall(Jam) | 2.94 | 52 |
| Audio(Jam) | 2.82 | 58 |
| Community | 1.88 | 577 |
| Fun(Jam) | 2.17 | 103 |
| Graphics(Jam) | 3.22 | 58 |
| Humor(Jam) | 1.77 | 87 |
| Innovation(Jam) | 2.94 | 29 |
| Mood(Jam) | 2.47 | 56 |
| Theme(Jam) | 2.78 | 48 |
The ooooh ahhhh audio stuff adds nice to game :)
I enjoyed!
no problems! Though I beat it several times I think without ever really needing their special abilities, either that or I lacked the proper way to use it, aside from special buttons
Also sort of wished the abilities were actual abilities, but it seems like they were there to match the buttons.
@ludexor studios: yeah level design was done in the last 2 hours..so not really well balanced.