Chromboid by pekuja

[raw]
made by pekuja for LD22 (JAM)
Team entry for the jam.

Code: Pekuja
Graphics, level design, writing: Arne
Music: Burnzez

Didn't quite reach our original vision, but it might be interesting to play still.

There's no real ending. You can fall off the world at the end if you like though.

Ratings

Coolness 14% 605
Overall(Jam) 3.13 34
Audio(Jam) 4.13 2
Community 3.03 127
Fun(Jam) 2.38 79
Graphics(Jam) 4.41 6
Humor(Jam) 1.61 103
Innovation(Jam) 2.06 108
Mood(Jam) 3.94 2
Theme(Jam) 3.91 3

Feedback

evilseanbot
20. Dec 2011 · 03:19 UTC
Fantastic background music.

I fell off the right blue border :(
Aslai
20. Dec 2011 · 08:41 UTC
This game wasn't too innovative, and your character moves a tad too slow, but all of the resources are beautiful and it matches the theme perfectly, as well as establishes a great mood. I too, fell off the right side. Is there a proper ending?
ratking
20. Dec 2011 · 09:32 UTC
Great atmosphere, but sadly not much to do here. Worked flawlessy on my PC!
Cell
20. Dec 2011 · 11:28 UTC
GREAT! :D 5/5/5/5/5/5/5/5
iforce2d
20. Dec 2011 · 11:45 UTC
Beautiful! It would be good if there was a bit more to interact with (besides the story-developing messages I mean).
amodo
20. Dec 2011 · 11:49 UTC
Reeeeeally nice! Great Mood. Lots of details. Love the various artifacts.. Did I spot a kitten? ^^
pighead10
20. Dec 2011 · 21:13 UTC
Awesome graphics, but a lack of interesting gameplay =C
Dark Acre Jack
20. Dec 2011 · 23:17 UTC
Gorgeous. I got lost and gave up.
mes
21. Dec 2011 · 11:14 UTC
excellent look and atmosphere. it's a shame you didn't get more done.
LeReveur
21. Dec 2011 · 14:43 UTC
Ambient music and graphics give a really present atmosphere to this game.
I have no time right now to explore it entirely, but I surely will later.
Very good entry, well done !
kalle_h
21. Dec 2011 · 22:13 UTC
I liked the music and theme but i did get headache after 1 minute of playing. Maybe there is too sharp graphcis for platformer. Conrolls was little behind the par.
SonnyBone
22. Dec 2011 · 04:38 UTC
HOLY CRAP I LOVE WHAT ARNE DOES. Seriously. This game looks and sounds amazing, but it plays like a very very very early test stage. This needs to be worked on more. Some interesting enemies / action would make this an AMAZING game.
VonZippenstein
22. Dec 2011 · 10:20 UTC
I fell off the world.
It was everything I thought it would be.
Love the art and music.
dock
22. Dec 2011 · 11:59 UTC
Lovely atmosphere. The movement controls were very stiff, despite the peculiar triple jump. Unfortunately there wasn't enough to keep me interested. It's nice to see a collaborative piece like this :)
Cooshinator
22. Dec 2011 · 13:09 UTC
"Hm... can't jump over this. I'll go a different way."
"Woah you can double jump? That would've been nice to know."
"THE HECK YOU CAN TRIPLE JUMP!?"
amanthey3
22. Dec 2011 · 13:23 UTC
i liked it, loved the music, but the caves were really confusing for me! loved the game!
volando
22. Dec 2011 · 18:49 UTC
Amazing game, love the gfx, the sound and the atmosphere. I definitely the speed of the character, the controls and hints for the user on how to proceed.

Really cool
tcstyle
22. Dec 2011 · 19:48 UTC
That was intense. Can make a really great game when finished. A bit faster movement would be good.
Shigor
22. Dec 2011 · 20:47 UTC
Very good art (although the earth tiles don't match much) and sound, setting nice mood. But the gameplay is almost missing... slow walking and tripple or more jumping around without much happening.
matthias_zarzecki
22. Dec 2011 · 22:29 UTC
Wonderful mood.
marudziik
27. Dec 2011 · 12:56 UTC
Lovely music and great graphics, not much gameplay though (but perhaps this just adds to the mood of being alone). Actually, AWESOME music is the only thing that kept me playing after a while (until I fell off the map). I'd like a full soundtrack of that.
Movement feels slow, but accurate - I liked it anyway - this also adds to the mood, giving the time to appreciate the environment. Some info about the possibility of jumping mid-air (a triple jump!) would be nice though.
Hazard
30. Dec 2011 · 16:36 UTC
Graphics, music and the tense mood are amazing! Not much gameplay, though, and ends rather abrupt.
yosh
30. Dec 2011 · 22:46 UTC
Awesome graphics. It's just too bad that the game is unfinished...
Make A Game
31. Dec 2011 · 18:58 UTC
Awesome ambience, crisp graphics and atmospheric tune!
DrPetter
01. Jan 2012 · 21:40 UTC
It's an ancient urn indeed, but it's hardly a game. Spontaneous collabs are tricky. I wonder if all it would have taken was a bit more time, or if the whole project was on too shaky ground in terms of design? You certainly have fancy assets, though.
jeffz
02. Jan 2012 · 10:59 UTC
The graphics bleed a bit on tile boundaries when scrolling? Intel HD 3000. Otherwise excellent music and art.
wbobeirne
06. Jan 2012 · 06:16 UTC
Definitely a looker, but the level design wasn't there for me. I got lost, and eventually gave up. Beautiful game though.