You Don't Need To Be Alone by SusanTheCat
Dude is returning from an extended stay in the hospital due to an accident. He has to get re-acquainted with his class mates. And then there is another accident.
This is a dating sim with a shooter mini-game. It was written in python using Ren'py, PyGame, and PGU.
http://www.renpy.org/
http://pygame.org/news.html
http://code.google.com/p/pgu/
This was created by my son and his friends with me doing the programming.
The file is 10-15 MB. I've tested it on Windows Vista/7 and Mac OS 10.5.
This is a dating sim with a shooter mini-game. It was written in python using Ren'py, PyGame, and PGU.
http://www.renpy.org/
http://pygame.org/news.html
http://code.google.com/p/pgu/
This was created by my son and his friends with me doing the programming.
The file is 10-15 MB. I've tested it on Windows Vista/7 and Mac OS 10.5.
Ratings
| Coolness | 89% | 2 |
| Overall(Jam) | 3.00 | 43 |
| Audio(Jam) | 2.67 | 66 |
| Community | 3.33 | 69 |
| Fun(Jam) | 2.40 | 77 |
| Graphics(Jam) | 2.69 | 94 |
| Humor(Jam) | 2.45 | 44 |
| Innovation(Jam) | 2.83 | 43 |
| Mood(Jam) | 2.48 | 55 |
| Theme(Jam) | 2.46 | 77 |
Susan
The music and the graphics were well done, but it seems that game is not my kind of game, as I got bored after 13 days and I couldn't seem to notice any difference between any of them :'(
I found this game creepy as hell, actually...I don't know, it was unsettling. Maybe because I always picked "Graveyard".
But I'm very impressed by the amount of work here! Congratulations!
Susan
I really hope you can finish this up, it has a lot of potential if you can dedicate more time to it.
I agree with all the comments before mine and would also suggest you could make the transitions between some scenes less abrupt (especially the music changes).
Seems like it pays off to have kids after all, you now have a little army of game devs working for you heh heh way to go!
I think some more feedback to your actions would have been nice. I spent days and days talking to the same character in classes, and outwardly nothing changed.
Oh, I found a runtime error while playing: just after trudy invites me to a party on friday, I get a "key error"
Thanks for the game!
Susan
A post-mortem of this might be neat. What your plans would be for a full scope version of this game + spoiling the other endings :P
I thought it was a very interesting take on the theme.
I couldn't quite work out the relationship between my actions and their consequences, but then I've never been able to do that in real-life dating either.
Oh, just read the spoilers in your blog posts. It turns out I did have a pretty good idea what was going on, but I didn't twig that the characters getting killed off were the ones I was closest to.
I quite like the idea but I got a bit lost to be honest :).
None of the dialogs or little events seem developed enough to really immerse the player or give them much of a sense of what they're doing.
Not bad by any stretch, but it really shows that the scope was too much for the time frame.
The game did get a bit away from us. We'll know better for next time. We had a bunch of creative people in a room and suffered from "Wouldn't it be cool if..." and someone else would add detail to it. And then the next thing we knew, we would have another character.
Susan