The Lost Viking by lasseastrup
Jisus christ. I did not expect to be done this late. Even though this is my first ever LD I thought I would be more effective
I finished the game The Lost Viking a bit different than first planned. Since I don't have any prior experience with this I had no idea which parts of the development would take the longest. I know that now. The god damn graphics.
It ended up being a top-down survival shooter. Unfortunately I didn't have time to polish and balance the different weapons, and I didn't get to add any powerups, but what the hell. It's done so I'm happy.
Thanks for the ride guys!
Tools:
Code: XNA, Visual studio
Graphics: Paint.NET
Sound: GarageBand, SFXR
I finished the game The Lost Viking a bit different than first planned. Since I don't have any prior experience with this I had no idea which parts of the development would take the longest. I know that now. The god damn graphics.
It ended up being a top-down survival shooter. Unfortunately I didn't have time to polish and balance the different weapons, and I didn't get to add any powerups, but what the hell. It's done so I'm happy.
Thanks for the ride guys!
Tools:
Code: XNA, Visual studio
Graphics: Paint.NET
Sound: GarageBand, SFXR
| Windows | http://dl.dropbox.com/u/1852062/LD48/LostViking.rar |
| Source | http://dl.dropbox.com/u/1852062/LD48/source.rar |
| Original URL | https://ludumdare.com/compo/ludum-dare-22/?action=preview&uid=7536 |
Ratings
| Coolness | 45% | 274 |
| Overall | 2.79 | 296 |
| Audio | 3.21 | 76 |
| Community | 1.80 | 604 |
| Fun | 3.21 | 64 |
| Graphics | 2.14 | 512 |
| Humor | 2.38 | 178 |
| Innovation | 1.79 | 576 |
| Mood | 2.23 | 386 |
| Theme | 2.57 | 381 |
I didn't have time to do any proper balancing. As for the tempoary invincibility - yea, I should have done that. The monsters will rip you apart if they get close to you :P
I feel that the range of the enemies were a bit too long (as there is no temporary invinsibility after getting hit), but that might just be me: The Audio track was very good, and sound effects cracked me up as they seemed to be completely opposite to the seriousness of the soundtrack.
Anyway, apparently a cat was selling the weapons. No wonder we got ripped off with some of the weapons :D