Station 7 by quadtree

[raw]
made by quadtree for LD22 (COMPO)
In this adventure/puzzle game, explore the seemingly abandoned Station 7, and try to find a way out. Build various devices from spare parts, and try to navigate the abandoned corridors.

Controls:
- Click the ground to move
- Bump into objects to interact with them
- Click items in your inventory for info
- Click items again to activate

The desktop version of this game requires a recent JRE to be installed. If you do not have one, go to www.java.com.

The Android version is experimental, and will only work on recent phones or tablets. Note that you must have "Unknown Sources" checked in Android settings in order to install it.

There is also a complete walkthrough available here: http://dl.dropbox.com/u/27662833/station7_walkthrough.txt

Ratings

Coolness 35% 376
Overall 3.25 111
Audio 1.67 471
Community 2.20 453
Fun 2.75 195
Graphics 2.46 394
Humor 1.14 631
Innovation 2.62 279
Mood 3.00 138
Theme 3.38 123

Feedback

newton64
19. Dec 2011 · 14:20 UTC
Found a small glitch right after blowing up all the barrels -- if you walk off to the left of the subsequent platform, you can sort of...wander off into the Minus World ;)

Not a dealbreaker by any means though. ++for building and controlling a robot!
iFred_QC
19. Dec 2011 · 14:28 UTC
Short and sweet. I felt uber alone. One or two little puzzled. I actually tried to turn the core back on by block the fire and moving along the bot. Lol?
ladron
19. Dec 2011 · 22:25 UTC
Good job! I like the fire effect, and the puzzles worked well.
FrankieSmileShow
20. Dec 2011 · 06:54 UTC
Nice game overall! Cool feel to it.
magicrat
20. Dec 2011 · 20:06 UTC
controls were simple and mostly intuitive, short but nice game overall, fits well with the alone theme.
whilefun
22. Dec 2011 · 01:57 UTC
Nice work! I couldnt get past the big spring/core thing. I kept getting hit by sparks. In that part, i also found it hard to aim the robot into the door straight. It kept getting stuck on the edge.

Good job, very interesting game!
summaky
07. Jan 2012 · 18:22 UTC
It didn't have very hard puzzles, but were fine. The only thing that managed to bother me was the spinning turret thing when the robot manages to turn it do destroy the fire barrels.

The mood is good here and I could feel alone, but if it had a background music I am sure it would improve a lot.

Nicely done.