An Empty Room by Cosr
An empty room. Scream to keep them away.
Made in the last 22 hours of the competition (about 13 hours total, accounting for sleep). Has almost no play testing, so difficulty may not be perfect.
The game is played using a microphone. It can potentially cause audio feedback, so be warned.
Made using flixel. Art made in the GIMP. Sound recorded with a microphone and Audacity.
EDIT: Created a new version of the game with a config screen that lets you adjust flash's microphone gain. The game is otherwise unchanged. Feel free to ignore this version for rating purposes.
Made in the last 22 hours of the competition (about 13 hours total, accounting for sleep). Has almost no play testing, so difficulty may not be perfect.
The game is played using a microphone. It can potentially cause audio feedback, so be warned.
Made using flixel. Art made in the GIMP. Sound recorded with a microphone and Audacity.
EDIT: Created a new version of the game with a config screen that lets you adjust flash's microphone gain. The game is otherwise unchanged. Feel free to ignore this version for rating purposes.
Ratings
| Coolness | 77% | 2 |
| Overall | 2.67 | 349 |
| Audio | 3.07 | 106 |
| Community | 2.42 | 364 |
| Fun | 1.92 | 527 |
| Graphics | 2.78 | 291 |
| Humor | 2.00 | 264 |
| Innovation | 3.83 | 21 |
| Mood | 3.58 | 41 |
| Theme | 3.44 | 108 |
I like your graphics, but there are so few of them that I can't give you very many stars for it.
Or maybe give the player an option to adjust flash's microphone gain before starting or something. I cranked it down, because, with my mic, basically anything would put it up to 100% on the default gain settings.
Foolish to assume every mic would give the same results I guess. I had a second, decent quality usb microphone that I used to record sound effects, but it never occurred to me to test the game using that.
It was awesome to hear me screaming inside the box, a really weird experience.
I like it, and it rates well with me, but I would have liked to see a more tangible goal or direction.
Fair enough on the not-really-a-game comments. I'll likely continue to call it a game myself (I already use the term incredibly loosely).
5* mood, 5* theme
I always like microphone goodies!