{"author_link":"\/author\/downsider\/","author_name":"downsider","author_uid":"6035","comments":[{"author_name":"Sanguine","author_uid":"4159","time":"Dec 20, 2011 @ 9:09am","epoch":1324371840,"text":"The game looks really great, the art is amazing. A little ambient music, would make the mood so much better though, in my opinion, this can't be stressed enough."},{"author_name":"sanojian","author_uid":"7542","time":"Dec 20, 2011 @ 6:54pm","epoch":1324406940,"text":"Nice graphics.  Cool light effect and shaking effect.  Some sound would have made a big difference.  A bit too easy.  Won on first attempt without knowing what I was doing."},{"author_name":"QXD-me","author_uid":"8819","time":"Dec 21, 2011 @ 1:34am","epoch":1324430940,"text":"Slick platforming, nice graphics, but the lack of music\/sound brought it down a bit and I didn't really feel very alone while playing it."},{"author_name":"downsider","author_uid":"6035","time":"Dec 21, 2011 @ 1:43am","epoch":1324431480,"text":"Yeah, unfortunately I had way less time than I thought I was going to have with this. It was originally supposed to be a puzzle-based platformer with a moody feel, with the lighting setup and all. It ended up being a quickly thrown together &quot;game&quot; with the only progression being the treasure and lackluster\/very short escape sequence."},{"author_name":"idanmiller","author_uid":"4140","time":"Dec 21, 2011 @ 10:02pm","epoch":1324504620,"text":"I like the graphics a lot! \r<br\/>The movement is also very fun, just walking and jumping feels very right :)\r<br\/>I loved how the crypt starts collapsing.\r<br\/>Too bad it's very short but it was fun to play nonthelesss :)"},{"author_name":"SonnyBone","author_uid":"1365","time":"Dec 29, 2011 @ 6:37pm","epoch":1325183520,"text":"Yeah I agree on the audio. It neeeeeeeds something. Not innovative at all, but I do agree that the gameplay feels VERY solid. You have a good start. The walk cycle and lighting are both well done."},{"author_name":"caranha","author_uid":"7847","time":"Jan 2, 2012 @ 5:36pm","epoch":1325525460,"text":"Nice graphics, including the lighting effects and the dungeon collapsing effects. I liked it a lot. The controls are also pretty smooth. Even if you didn't finish the game as you wanted, I can see that a lot of skill was put here, so I hope you work more on this game in the future :-)"},{"author_name":"Odra","author_uid":"8754","time":"Jan 4, 2012 @ 7:53am","epoch":1325663280,"text":"Yeah... apart from the graphics, everything else was kind of dull. I guess that teach us a valuable lesson about Ludum Dare."},{"author_name":"Oye Beto","author_uid":"7933","time":"Jan 9, 2012 @ 12:26pm","epoch":1326111660,"text":"The graphics are pretty but it's so dark that it hurts my eyes when I try to look where I'm walking."}],"images":["ld22\/6035-1e4192fa26532073e24c68265587394e.jpg","ld22\/6035-a533d76e121d6da4378088a8751f05e7.jpg","ld22\/6035-f27a8b2a2dff9d41fe7f443bb565e79a.jpg","ld22\/6035-81df261612c091b7781857e7fed7ffbe.jpg","ld22\/6035-e8adb91057561942e886844b09690d8c.jpg"],"links":[{"url":"http:\/\/deljam.net\/projects\/gravekeeper.zip","text":"Windows"}],"metadata":{"g_key":"31897","g_author":"6035","g_event":"LD22","g_eventkey":"8","g_subevent":"COMPO","g_urlkey":"31927","g_title":"A Gravekeeper","g_status":"UCHK1","g_place":"223","g_commentcount":"9","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/6035-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/6035-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/6035-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/6035-shot3.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/6035-shot4.png-eq-900-500.jpg"],"text":"My entry's about a Gravekeeper who enters a crypt one night after hearing stories about a treasure inside.\r\n\r\nI worked on this for probably about 8-10 hours overall, and a good portion of that was swapping between ideas. I focused on the art first, then worked on the game itself. It's unfortunate that I couldn't have done much more in terms of gameplay, but at least it looks like I imagined! Unfortunately, there's no sound and it's rather short, but it was still a lot of fun making it. I didn't really have enough time, between sleep, going out for dinner, my Mom's birthday party, and Christmas shopping.\r\n\r\nIt's WAY too short, with not much gameplay, but whatever, 8 hours of work from the engine up, so, yeah.\r\n\r\nProgrammed in C++ using SFML2, all assets done in Paint.NET and I think I might've used GIMP at one point. The levels were made in Tiled to save time.\r\n\r\nSource is available here: http:\/\/deljam.net\/projects\/grave_src.zip\r\n\r\n..but I'm begging you not to look at it.<\/p>","title":"A Gravekeeper"}