BLIND by binary_girl
a game where you have to use your ears and mind instead of your eyes!
10 taxingly blind levels!!
binary_girl :)
p.s source is included in each version aswell
pps binary girl ( for search to work (ithink))
10 taxingly blind levels!!
binary_girl :)
p.s source is included in each version aswell
pps binary girl ( for search to work (ithink))
Ratings
| Coolness | 95% | 2 |
| Overall | 3.16 | 138 |
| Audio | 3.13 | 91 |
| Community | 2.76 | 238 |
| Fun | 2.47 | 302 |
| Graphics | 2.13 | 516 |
| Humor | 1.42 | 519 |
| Innovation | 3.84 | 20 |
| Mood | 3.26 | 99 |
| Theme | 3.30 | 143 |
(Win 7 x64)
Nice idea for a game. I've wanted to do a sound-only game, but your approach was different. Found the kitty too.
I double click the executable Jar file and nothing happens. Same thing when I right click and choose "Open" from the context menu.
@facticius ive no idea why you would get that as its worked for some on win764bit but not others on win764bit soz :(
The text and the flashing level images add a lot of your personality into the game, but I did feel that they slightly detracted from the mood. Perhaps the intro/instructions screen could have been a sign, then fade effect/bandana into a pitch black rest of the game? Then unfade back to vision for kitty, idk. :)
Very sweet game.
But I liked it a lot, that was quite different.
Suggestion: After completing each level, show a replay of the player walking around the maze (a-la meat boy). It would have been cool to see me going round and round :-)
Maybe you should add a random level generator too?
Really loved the blind/sonar concept.
The sonar seems a little inconsistant in counting the number of squares in a direction. Sometimes it would delay longer between blips and skip some.
When I first played the game I was expecting the floating text to go away and be left with a black screen, and it took me a while to realise I was supposed to be playing. I think I might have prefered it that way, with a blank black screen (and fullscreen).