Party Quest: Never Go It Alone by ScreamRawr

[raw]
made by ScreamRawr for LD22 (JAM)
"Party Quest: Never Go It Alone" is in the style of a classic top-down RPG. You play as one of three different classes and embark on a great journey to save the Kingdom of Ludum from the domesticated pest that has plagued the land. But wait, you are alone! You must find a suitable party of warriors before you can save the land! Good luck!

Ratings

Coolness 100% 1
Overall(Jam) 3.68 7
Audio(Jam) 2.57 75
Community 4.23 2
Fun(Jam) 3.49 9
Graphics(Jam) 3.86 19
Humor(Jam) 3.82 4
Innovation(Jam) 2.89 38
Mood(Jam) 2.36 62
Theme(Jam) 3.41 21

Feedback

Jilius
20. Dec 2011 路 04:13 UTC
The game looked interesting to play with nice graphics by the screenshots, but i just can't install it, always gives me an error saying i need Microsoft XNA Framework Content Pipeline V4 installed on GAC (Note, i do have XNA framework V4.0 installed). Another thing worth mentioning, installers aren't really recommended unless they're really needed (dunno in this case).
馃帳 ScreamRawr
20. Dec 2011 路 08:23 UTC
Ah! Yeah, sorry about that. We had some problems with tue link before but it's all fixed now! And sorry about tue install but please give it a try! :D And thank you for the comment about the graphics.
Jilius
20. Dec 2011 路 17:54 UTC
Well, i got it to install and work properly now (redownloaded), but the game just keeps crashing whenever i talk to someone after the merchant (to ask where to get coins).
Because of that, i was unable to progress any further than that, tried 3 times.
Aside from that, the presentation and graphics are really good and the gameplay, although i didn't had a chance to try it out much, looked fun. Really wished i could continue to play the game, but that crash just didn't let me.
sanojian
20. Dec 2011 路 19:47 UTC
Very funny! Great graphics. Smooth movement. Collision a bit off. Those kittens are dangerous!
馃帳 ScreamRawr
21. Dec 2011 路 01:50 UTC
@Jilius: That has been fixed now as well. Thank you for bringing that to our attention. We appreciate you're feedback! We hope you will give it another chance! And thank you sanojian!
Shigor
24. Dec 2011 路 00:15 UTC
It made me laugh (which is rare in this LD so far), but it was pretty annoying that I had to restart whole game when I tried to play with too many kittens :/
馃帳 ScreamRawr
27. Dec 2011 路 08:07 UTC
Thanks for the feedback Shigor! It's appreciated. :)
AyCe
29. Dec 2011 路 00:23 UTC
Very funny game ^^ I gotta say I ragequitted when I died trying to return with my 100 gold :( But I might try it again later!
I wonder why this isn't rated much? Imho it's better than much other games having >20 rates. :D
馃帳 ScreamRawr
29. Dec 2011 路 00:47 UTC
@AyCe: Thank you very much! We are happy that you enjoyed our humor! :D And sorry about not having a save feature.. we ran out of time. Haha. If you would recommend us to others, that would be greatly appreciated! :D Thank you for your feedback!
Raptor85
02. Jan 2012 路 22:34 UTC
would love to test, unfortunately XNA4 stuff crashes under WINE :/
bach
05. Jan 2012 路 01:41 UTC
I quite enjoyed this! :) Good entry.
caranha
05. Jan 2012 路 02:28 UTC
Lovely game, the start screen and the menus in game make it look very finished and polished! But Why did I have to kill all those kittens? :-(

I found it a bit weird that getting hit by kittens increase your kitten score... is that a feature that got scrapped up in the last minute?

Cheers, and thanks for the game!
Jorjon
05. Jan 2012 路 03:57 UTC
It was a very good game! I really like RPGs.
KevinZuhn
05. Jan 2012 路 04:32 UTC
This is a funny take on the theme! I thought the character dialogs and the rock were great. I like how even the opening menu integrated the theme/joke! Gameplay was smooth and graphics were pleasant. Wish there was music in this one.

I was a bit annoyed that I couldn't skip some of the earlier parts after dying. I tried to walk straight to the sewer entrance and gave a frustrated sigh when I realized that I had to run around town talking to everybody again.

Anyway, great game!
馃帳 ScreamRawr
05. Jan 2012 路 05:30 UTC
Thank you everyone for your feedback! We are glad you enjoyed our game! We enjoyed making it.
SonnyBone
05. Jan 2012 路 17:30 UTC
Had me rolling. Loved this!
馃帳 ScreamRawr
05. Jan 2012 路 19:30 UTC
Thank you Sonny! We're glad you enjoyed it. :)
Make A Game
08. Jan 2012 路 00:23 UTC
I didn't find anyone to join my party. :(
Stargoat
08. Jan 2012 路 02:35 UTC
Hah, this was pretty awesome!

Rock surely has the most depth of any rpg character concieved, well done there.

Gameplay was tight and satisfying.
馃帳 ScreamRawr
08. Jan 2012 路 04:56 UTC
You need more rocks Make A Game. haha. Thanks for playing! And thank you Stargoat! We're really glad that you enjoyed our game! :D
DDRKirby(ISQ)
08. Jan 2012 路 05:24 UTC
Haha, great job on this one, very nice all around. Really it just needs catchy chiptune music and it would be golden. Aside from that though, combat was fun despite being simple, the humor was snappy (i smirked at the skyrim joke), etc. I don't know if I agree with the use of inertia in movement but it didn't matter too much to me. I appreciated the objective bar at top; that's definitely nice for LD-type games. And overall just nice job making something polished! :)
Kelly Thomas
08. Jan 2012 路 05:41 UTC
Great job.
Its a lot of fun, and the jokes just keep coming.
Black Ships Fill the Sky
08. Jan 2012 路 17:32 UTC
Very cool concept. I killed an awful lot of kittens to get where I am today...

Also, +1 for medieval rollerskates on characters' walk cycles :)

Enjoyed it!
馃帳 ScreamRawr
09. Jan 2012 路 00:36 UTC
@DDRKirby(ISQ): Thank you very much! We're very glad you enjoyed our game! Thank you very much for the kind words. :)
@Kelly Thomas: Thank you very much! We're glad you enjoyed it!
@Black Ships Fill the Sky: Thank you very much! But there are more kittens to be slaughtered! lol
demonpants
10. Jan 2012 路 00:35 UTC
Any chance for an OSX / Unix version?
馃帳 ScreamRawr
10. Jan 2012 路 00:56 UTC
@demonpants Thank you for your interest in the game, but we wrote it in XNA and as far as I know there is no easy way to port to OSX / Unix. Sorry :(