Lone Wolf by rab236

[raw]
made by rab236 for LD22 (JAM)
FInd your cub using the sound of howls. The louder the cub's howl is, the closer you are!

Made in Unity, Manga Studio, and Photoshop.

Ratings

Coolness 20% 560
Overall(Jam) 3.18 25
Audio(Jam) 3.19 34
Community 2.33 404
Fun(Jam) 2.50 66
Graphics(Jam) 3.27 51
Humor(Jam) 1.15 147
Innovation(Jam) 3.23 23
Mood(Jam) 3.62 8
Theme(Jam) 3.77 7

Feedback

kibertoad
19. Dec 2011 路 14:50 UTC
Splendidly done, being able to see a moon is a nice touch :).

The only thing that annoyed a bit was a longer-than-necessary searching for a bridge, but other than that - great work.
xilefian
19. Dec 2011 路 15:01 UTC
Very nice, the bridge finding was annoying, didn't like that the camera could look up and down but not turn, it was like it was thrown in there just to show off the moon.
馃帳 rab236
19. Dec 2011 路 23:20 UTC
Thanks for the input, guys. I'm going to keep working on this and I'll make the bridge easier to find.
pillowdrift
19. Dec 2011 路 23:45 UTC
Bridge was so hard to find. Nice concept though - easy with headphones.
eld
20. Dec 2011 路 22:30 UTC
I really liked the idea of using sound this way, the water was not only annoying in the way that you had to find the bridge, but that there was no indication that I would die, some touching of the water should've been allowed, drowning-bar :P
馃帳 rab236
21. Dec 2011 路 02:42 UTC
The instructional scene says "Avoid the water!" or something like that. I'm going to continue work on this game and I'll definitely take that suggestion into consideration.
Balooga03
21. Dec 2011 路 13:44 UTC
Nice entry, I liked the forrest. The sliding was bit annoying especially if you slide slowly into the water and suddenly you're dead. I would have liked to hear the wolfs breath and paws on the snow would have made an even denser athmosphere.
Bezza
21. Dec 2011 路 21:21 UTC
Nice game, I love the sound mechanic. It would have been cool to have a few more obstacles in than just finding the bridge.
馃帳 rab236
21. Dec 2011 路 23:58 UTC
Thanks. I known I need more obstacles, but what I was focusing on the most were the aesthetics and game mechanics, not the amount of gameplay there was. When I actually release this there will be multiple obstacles and even some enemies.
TeamEpsilon
25. Dec 2011 路 04:17 UTC
Very well done! Needs more "things" to do... Maybe like, creatures to avoid or some to talk to...
馃帳 rab236
26. Dec 2011 路 06:42 UTC
Thanks! I'm going to finish this game up soon and add in enemies. The theme is "Alone" so I won't add in any allies.
summaky
26. Dec 2011 路 13:38 UTC
It is a bit boring now just wandering around following the howls, but the mood, sound, and visuals are well done.
kkyla789
26. Dec 2011 路 20:36 UTC
Good game! It's too bad you didn't get more time I feel as if this game could be more interesting. Because, (I'm telling the truth from my perspective) it does get boring to just search for the cub. But, the sound of howling was beautiful. Overall I think you made a very good game.
Winterblood
29. Dec 2011 路 18:57 UTC
Good fun, had my three-year-old howling away trying to help :)
馃帳 rab236
29. Dec 2011 路 22:16 UTC
Thanks! My dog always came trotting over while I was testing this to see what was howling.
zairon
31. Dec 2011 路 02:59 UTC
I liked the game a lot. I wish that it was more replayable though.
Make A Game
31. Dec 2011 路 18:12 UTC
Interesting idea, but I lost without knowing why.
馃帳 rab236
01. Jan 2012 路 05:12 UTC
@zairon I was going to make a randomly generated cave, but it didn't work too well.
@Make A Game You probably slid into the water. The sliding is a bug that hadn't been worked out before release.