OH COME ON by Josh @ Dreamland
Don't make fun of me because I can't sprite.
Controls:
Arrow keys, optionally space to jump (I prefer Up).
Game play:
Don't fall to your death.
Tools used:
ENIGMA - A Compiled, Game-Maker-like toolkit: http://enigma-dev.org
GIMP - For what few graphics I made for this: www.gimp.org
Building:
If you intend to build with ENIGMA, you will need to switch the syntax options to C++ in the Enigma Settings panel, and you will require these definitions:
int votes_gathered = 0;
const char* pissed_messages[] = {
"What.", "You're shitting me.", "Oh God no", "FUUUUUUU", "COME ON", "WHO VOTED FOR THAT",
"OH, NOT THIS SHIT", "I'm out.", "Fuck, I'm out", "Oh fuck this", "Yeah, bye.", "HAHA, CYA",
"What a stupid...", "Is this a joke?", "Call me if the theme changes" };
#define pissed_message_count 15
#define FONT_WIDTH2 320
#define FONT_HEIGHT2 64
Controls:
Arrow keys, optionally space to jump (I prefer Up).
Game play:
Don't fall to your death.
Tools used:
ENIGMA - A Compiled, Game-Maker-like toolkit: http://enigma-dev.org
GIMP - For what few graphics I made for this: www.gimp.org
Building:
If you intend to build with ENIGMA, you will need to switch the syntax options to C++ in the Enigma Settings panel, and you will require these definitions:
int votes_gathered = 0;
const char* pissed_messages[] = {
"What.", "You're shitting me.", "Oh God no", "FUUUUUUU", "COME ON", "WHO VOTED FOR THAT",
"OH, NOT THIS SHIT", "I'm out.", "Fuck, I'm out", "Oh fuck this", "Yeah, bye.", "HAHA, CYA",
"What a stupid...", "Is this a joke?", "Call me if the theme changes" };
#define pissed_message_count 15
#define FONT_WIDTH2 320
#define FONT_HEIGHT2 64
Ratings
| Coolness | 36% | 364 |
| Overall | 2.13 | 580 |
| Audio | 1.11 | 561 |
| Community | 2.33 | 404 |
| Fun | 2.06 | 487 |
| Graphics | 1.50 | 669 |
| Humor | 3.14 | 59 |
| Innovation | 2.13 | 458 |
| Mood | 1.57 | 597 |
| Theme | 2.44 | 429 |
you have Platforming make super mario 3 jealous
"Josh @ Dreamland says ...
Dec 21, 2011 @ 3:18am
Your game is fucking ridiculous."
Nice to see how fellow indie devs support each other