I Need Someone by Tony Coculuzzi

[raw]
made by Tony Coculuzzi for LD22 (COMPO)
My first Ludum Dare competition.

Finished with seconds to spare. :) I swear this was the longest and most intense 48 hours of my life.

Ratings

Coolness 17% 585
Overall 3.63 34
Audio 3.38 48
Community 3.00 129
Fun 2.77 184
Graphics 4.07 23
Humor 1.50 473
Innovation 3.04 148
Mood 3.80 19
Theme 4.00 14

Feedback

SwiftFantom
19. Dec 2011 · 04:49 UTC
Yay Tony! Was good glad you got it in on time.
mooosh
19. Dec 2011 · 05:38 UTC
this is really good! though I think I ran into a bug; I got the head, but the next day he had a heart instead and I was never able to get the head.
dr_soda
19. Dec 2011 · 14:46 UTC
I'm not sure I quite understood what I was supposed to do. I saw no items to pick up, so I beat down as many of the black phantom heads as possible, but still nothing happened?

I like the style you've gone for here.
Shigor
20. Dec 2011 · 21:37 UTC
Not sure what I'm supposed to do after I have heart and friend is finished... otherwise good entry, good use of unity - I liked the way it looked.
QXD-me
21. Dec 2011 · 15:11 UTC
It looks very nice and the "plot" seems to fit the theme reasonably well. I especially like certain aspects such as the voice which is atypical for videogames, the fact that you fight with a stick and that the enemies look somewhat like spirits, all of which add a lot of subtext and make it more interesting.

I don't really get why you're smashing graves though, or why they break into the shape of body parts. I think there's also too much emphasis on fighting the black spirit things towards the end. Otherwise very good.
webfreedom
22. Dec 2011 · 22:34 UTC
The most amusing thing for me was jumping repeatedly against the mountains until I reached the summit. I warn you: If you try this be prepared to throw away 20 minutes or so. I didnt attempt the tallest peak :p
🎤 Tony Coculuzzi
23. Dec 2011 · 14:58 UTC
Thanks everyone, for the feedback and suggestions.
Spread the word if you like what you see. :)
incobalt
25. Dec 2011 · 10:09 UTC
Easily the best I've played so far :D Although, after I got the heart, I didn't know if there was anything for me to do. Still, I'm amazed that you managed this in two days!
PaulWagener
25. Dec 2011 · 10:10 UTC
Loved the ridonculous depth of field setting you used.
SonnyBone
28. Dec 2011 · 17:02 UTC
Nice art style. I was also a bit confused by how it all wrapped up. This is probably the best Unity game I've seen thus far.
newton64
29. Dec 2011 · 00:46 UTC
Nice game with (obviously) a beautiful art style. Note that after collecting the heart, I could still go back and "collect" the other components again.

Polished content all around. Very much enjoyed seeing that red glow around the corner while heading out for the heart. Very nice use of colour.
Pierrec
29. Dec 2011 · 11:36 UTC
Wonderful!
But these red-eyed creatures made me shit my pants!
jeffz
07. Jan 2012 · 03:05 UTC
couldn't find the upper path or what was supposed to be north-east before getting bored, found some gates...
Oye Beto
07. Jan 2012 · 10:27 UTC
The blur hurt my eyes, but overall I liked it.
hubol
08. Jan 2012 · 03:13 UTC
this game was fantastic

i loved the sound

i went around killing all the enemies in hopes of a secret ending, but to no avail.

i also managed to go back and break all of the stones after completing my friend, which seemed a bit like a bug. all in all, a fantastic game.