Craequ by Jonathan Whiting

[raw]
made by Jonathan Whiting for LD22 (COMPO)
Washed up on glistening angular sand; the shore shifts away from you...

A puzzle game. Arrow keys control.

Ratings

Coolness 45% 274
Overall 3.98 9
Audio 3.33 56
Community 3.27 86
Fun 3.51 27
Graphics 3.35 139
Humor 1.65 412
Innovation 4.00 15
Mood 3.44 63
Theme 3.14 185

Feedback

Matt Rix
19. Dec 2011 · 06:13 UTC
Great game. I didn't finish it (assuming that's possible), but I played for a little while. The room-moving concept is pretty cool, and I was surprised at how quickly I figured it out.

Great audio and visuals too, really solid.
🎤 Jonathan Whiting
19. Dec 2011 · 08:03 UTC
Yep, it is completable. There's even a small ending of sorts. Glad you liked it :)
increpare
19. Dec 2011 · 09:33 UTC
Really beautiful. :)
Marco Jonkers
19. Dec 2011 · 12:48 UTC
Brilliant game! I was a little confused at the first "blinking" puzzle, but it made sense afterwards. Great job :)
jsjwooowooo
19. Dec 2011 · 17:54 UTC
I liked how nothing was explained, but it wasn't too difficult to figure everything out through the subtle cues of the game! Wicked!
marudziik
19. Dec 2011 · 20:32 UTC
Very nice, innovative idea, and presented in a way which didn't make it too hard to figure out what's going on.
eli
19. Dec 2011 · 21:03 UTC
Outstanding game. Though if others hadn't raved so much about it, I might have just skipped trying to figure out what's going on. Excellent polish and even the repetitive music was a nice touch.
Gaeel
20. Dec 2011 · 13:29 UTC
AHA!!! I KNOW WHAT IS GOING ON!!!
That's pretty much what my reaction was when I figured it out.
Outstanding game, loved it!
Dark Acre Jack
20. Dec 2011 · 14:46 UTC
Brilliant, kinda sad I haven't thought of this yet, and happy that you have.
Gib
20. Dec 2011 · 21:41 UTC
My favorite game of the compo by far. Awesome mood !
Chaoseed
21. Dec 2011 · 00:40 UTC
Pretty cool. Nice variation on the whole Sokoban idea. The last puzzle required a bit of concentrated thought, but it never quite seemed impossible...My only complaint is the "ending", such as it was!
Winterblood
21. Dec 2011 · 01:34 UTC
Inspired mechanic and design, good solid implementation. Even the simple graphics were quite evocative. Thoroughly enjoyed playing it.
mcc
21. Dec 2011 · 08:19 UTC
This was a great play and very meaty for an LD48 game, it oozed atmosphere and the puzzle setups were original and the exact kind of creative, deconstructive mechanics I love to see games explore. Just… everything was neat!

The puzzles did seem just a little easy/straightforward. I wonder if you could make a more challenging version of this with more time to design puzzles...
cobhc6
21. Dec 2011 · 14:46 UTC
I really love the graphics!
angrygeometry
21. Dec 2011 · 21:51 UTC
very fleshed out and polished for a LD game. always interesting to see puzzle games made in 48 hours and you came up with some good ones. overall, pretty nice game.
Manuel777
22. Dec 2011 · 22:13 UTC
Awesome little game, took me a few mins to fugure out what was all about, but after that its brillant!
Fififox
22. Dec 2011 · 23:49 UTC
Nice game, with puzzles that are easy-enough not to spend hours on, but which still require a few seconds of thought before being solved. I'm not very satisfied with the ending: I was expecting more from this otherwise very polished game! Nevertheless, I enjoyed playing it, well done!
wally2069
23. Dec 2011 · 02:20 UTC
Very nice minimalistic puzzler.
CireNeikual
24. Dec 2011 · 01:16 UTC
I beat it! I really liked this game. The moving rooms thing was really cool. I actually like how there is no tutorial, the discovery of what does what is half the fun!
Jiggawatt
24. Dec 2011 · 12:23 UTC
"What's going on, the hell am I supposed to do? Can't push these blocks... oh, there's another screen... more blocks, but this time I can push them... I wonder why-- Wait, these blocks look like... OH. OOOOOHHHHH."

Thanks for giving that feeling. One of my favorite entries this LD, really polished and unique.
chardish
31. Dec 2011 · 01:05 UTC
I love games that make me feel smart. High marks all around! This one is a gem.
SonnyBone
05. Jan 2012 · 20:21 UTC
Took a sec to figure out what was what, but then it all came together. Good work!
kato9
07. Jan 2012 · 18:36 UTC
Genuinely brilliant. My favorite game of the compo so far.