Not/Alone by davecheesefish

[raw]
made by davecheesefish for LD22 (COMPO)
Not/Alone is loosely based around the idea of running from your fears. Though you can't see them, they're still there...

Controls:
W/Up - Move up
A/Left - Move left
S/Down - Move down
D/Right - Move right

Collect the green blocks while avoiding the white. Collecting a green block will destroy half of the white blocks chasing you down and gain you 1 point.

While in the light world, the white blocks do you no harm and cannot move. Use this as a chance to escape certain doom.

The worlds alternate automatically - 4 seconds in the light followed by 6 seconds of darkness, each switch bringing more enemies your way. Keep collecting green blocks to keep their numbers in check.

Ratings

Coolness 0% 685
Overall 2.09 586
Audio 1.14 549
Community 2.00 519
Fun 1.87 540
Graphics 1.83 617
Humor 1.20 609
Innovation 2.18 437
Mood 1.88 498
Theme 2.00 561

Feedback

defiantburrito
19. Dec 2011 · 06:29 UTC
Has kind of a cool mood and look, but not much else going for it... sorry. It might be more fun if it were faster?
xilefian
19. Dec 2011 · 13:47 UTC
The alternating worlds is a good idea, but the simple graphics didn't convey it very well. It is more of an impressive HTML5 demo than a game that has loneliness
iFred_QC
19. Dec 2011 · 15:51 UTC
This game gets really hard! But it's way too slow though. Mouse move would've been a good addition too, would feel much more natural.
kato9
20. Dec 2011 · 20:42 UTC
Ok I thought the white screen was a bug until I reread your description. It's a decent idea but it doesn't feel quite right. Whenever the white screen comes on you're just kind of waiting for it to change back. Cool pixel smoke effect at the bottom of the screen though!
Yoman
22. Dec 2011 · 15:10 UTC
Difficult to play due to the speed you move at or the size of the squares. Gameplay is good, controls are good, graphics are good. However, there's no fun or audio (that I know of, I use Chrome) and the square is just a square, not a person, and I can't sympathise with a 'lonely' square. Good work with the graphics and gameplay.
bach
05. Jan 2012 · 01:34 UTC
Nice little idea. Needs to be faster IMO.