Stone Age Clicker by ZYXer
Cookie Clicker in 2D! Develop your stone age civilization!
GOAL OF THE GAME
- Build a golden statue for the gods.
- Unlock as many achievements as you can along the way.
IF YOU HAVE FRAMERATE ISSUES
- Use Firefox
- Reduce the size of the game window
COMMENTS
I ran out of time so I overran the Jam time limit by about 10 hours. (However I started developing the game about 10 hours after the jam started, so theoretically the game was made in 72 hours. :P)
Since the LD 36 games aren't being rated, I allowed myself to add the following features post-jam:
- Various bug fixes
- Adjusted building costs of shrine and brick house for better balancing
- Music and sounds
- Main menu with credits and fullscreen toggle
- Saving function
- Added two additional tutorial pop-ups
If you want the "true jam experience", mute the sound, don't save the game and wait a bit before building a shrine and a brick house ;)
Make sure to check out my development time-lapse videos!
SOUND CREDITS
- Music was generated with Jukedeck (Music from Jukedeck - create your own at http://jukedeck.com)
- LittleRobotSoundFactory on freesound.org
- dland on freesound.org
- Motion_S on freesound.org
- UncleSigmund on freesound.org
- Kodack on freesound.org
- InspectorJ on freesound.org
GOAL OF THE GAME
- Build a golden statue for the gods.
- Unlock as many achievements as you can along the way.
IF YOU HAVE FRAMERATE ISSUES
- Use Firefox
- Reduce the size of the game window
COMMENTS
I ran out of time so I overran the Jam time limit by about 10 hours. (However I started developing the game about 10 hours after the jam started, so theoretically the game was made in 72 hours. :P)
Since the LD 36 games aren't being rated, I allowed myself to add the following features post-jam:
- Various bug fixes
- Adjusted building costs of shrine and brick house for better balancing
- Music and sounds
- Main menu with credits and fullscreen toggle
- Saving function
- Added two additional tutorial pop-ups
If you want the "true jam experience", mute the sound, don't save the game and wait a bit before building a shrine and a brick house ;)
Make sure to check out my development time-lapse videos!
SOUND CREDITS
- Music was generated with Jukedeck (Music from Jukedeck - create your own at http://jukedeck.com)
- LittleRobotSoundFactory on freesound.org
- dland on freesound.org
- Motion_S on freesound.org
- UncleSigmund on freesound.org
- Kodack on freesound.org
- InspectorJ on freesound.org
I think I found a bug, the new resources didn't show up and there was no sound. But a well made game none the less
Clickers are generally mindless clickfests in which clicking is not actual command, just an input.
This game however actually uses many types of different resources and such. This is more like an economy sim or strategy game like a clicker.
All my respect, this game is awesome.
In the tutorial, I wish that the required resources that I have to gather was in the same order that the current resources that I need to have. It took me a few seconds to cross reference what I needed.
There was a popup that blocked my little village. Instead of trying to move out of the way like I was supposed to my instinct was to click on the message to make it go away. I ended up gathering the water that was behind it. I kind of feel that I should not have been able to do that.
And then all my villagers died :(
I loved the game though and I think that I'll come back to it again.
Manual and automatic resource gathering and a technology tree on a godlike game. This has to be the fullest game that I have see arround here and it's full of very well made details.
Hats off. Well Done!
all implemented perfectly!!! very very solid
Just start and lose 30 minutes of my time, then i Clicked save game and browser died :(
What can be better? optimization and better saving :)
Anyway, the great job for ludum dare and not only :)
Make it bigger! make it better!
ps.sorry for my bad english :P
I would have liked a few more controls/shortcuts. For example: a way to move the camera without the keyboard (mouse to edge of screen, or middle-mouse drag), right-click or escape to cancel building (so I don't accidentally place buildings when clicking on other stuff). You probably know this, but the achievement box is weird and tends to bob on and off the screen and not just stay in place (chrome).
Still, surprisingly addictive! Well done!
and now I am build everything :D
I guess I wasn't patient enough.
I got a slight graphical issue when I placed down my first town center. Both my coal and iron "production per second" values started jumping frame to frame between some really low negative number and a high positive one. This made those two values a very illegible flashing thing. I think this was caused by the fact I was trying to produce iron without a stockpile of iron ore/coal. The values would drop because my smelter was using them, then rise again when it couldn't.
A couple minor balance things: the gift from the gods was only really helpful at the start of the game and got in the way later on when I was trying to fine tune my population and worker distribution. Because the buildings never really got all too insane on production values a lot of the game was spent placing down rows of buildings. I'd have preferred a power-up to let me place 3x3 grids of buildings to the gift of the gods thing.
It was a bit dissapointing that gold mines only required wood and stone. I'd spent the entire game building up ever more complex production chains and then had to shut them down to get the ending. Would have preferred that the gold mines required stone bricks, clay bricks, and iron.
The 1% improvements didn't seem effective enough for their cost. The farm houses and town centers ought to bring in 5%, maybe with a cheaper 1% version of both.
Most importantly, I built the golden statue and there was no ending! Give me a paragraph of story, fade to white, anything! The whole game I'd been working towards this achievement and nothing happened :(
Still, had a fair bit of fun with this one. Nice work.
Still, overall, a very fun experience. Nice art, nice sounds and soundtrack. Well done!