Gravity Cat Thing by supermaximo93

[raw]
made by supermaximo93 for LD22 (JAM)
Play as a gravity flipping forest creature (which we call the 'Gravity Cat ...thing'), trying to have some time alone by running away from the Evil Dr Cuddles! He wants to spend time with you and give you hugs but you just want to be alone!

The game was originally a *little* bit different, but due to complications, I decided to scrap the entire thing halfway through today, and made a new version. Crazy? Yes. But this version is better :P

Art and music by Ben Swanwick (http://soundcloud.com/dosage)

P.S. I'm not too sure, but this game might be quite difficult...

Gameplay video here: http://www.youtube.com/watch?v=pWYwj2JWp9I

Ratings

Coolness 24% 506
Overall(Jam) 3.15 28
Audio(Jam) 2.67 66
Community 2.73 245
Fun(Jam) 3.23 17
Graphics(Jam) 3.15 62
Humor(Jam) 3.00 22
Innovation(Jam) 2.31 85
Mood(Jam) 2.33 64
Theme(Jam) 2.38 85

Feedback

TeamEpsilon
20. Dec 2011 路 04:36 UTC
Cool game! Difficulty is a little tough for not having any respawn points, maybe consider them or make the speed a little slower, otherwise great game!
pighead10
20. Dec 2011 路 21:24 UTC
Respawn points plox! :P Funny, good idea, great game overall!
Kelly Thomas
21. Dec 2011 路 12:57 UTC
Nice game!
It would have been nice if the end level bosses levelled up a bit.

It wouldn't need any change in code but I think it would be funnier if every time they came back the vehicle has and extra racing strip or a fin / larger different colour cannon etc.

PS. somebody just walking passed my room just said they liked the music
matthias_zarzecki
22. Dec 2011 路 14:00 UTC
Fun idea! There is just too little leeway when avoiding stuff.
馃帳 supermaximo93
22. Dec 2011 路 14:17 UTC
Thanks, I really appreciate your comments guys! I definitely agree, the game is difficult; I'll slow it down in the next version.

As for spawn points, I think that due to the nature of the game being "stay alive for as long as possible", I don't think they'd really work well, but I'll be making it so that there are pickups that regenerate your health.

@Kelly Thomas: Yep, I'll definitely be making the bosses power up. There were originally supposed to be two more bosses as well, that I just didn't have time to put in. They've both been drawn, I just need to code them. And pirate ship boss was rushed and basically a copy of the UFO boss. It was going to be different but I just didn't have enough time.
CireNeikual
25. Dec 2011 路 02:11 UTC
Very nice! The only thing I would change would be to widen the screen a bit more so you can see what obstacles are approaching in time.
evilseanbot
26. Dec 2011 路 08:15 UTC
Absolutely love the title graphics.

It seems like the non-boss segments after the first level were very short.

In the forest, its hard to see the stone if its on the bottom.

The boss sequences are pretty easy to beat if you just jump to the rhythm of the blasts - Maybe it'd be more interesting if the blasts were irregular?
Make A Game
27. Dec 2011 路 22:51 UTC
This game is hard and it looks good! I wonder how many games in this competition feature cats.
Tom 7
29. Dec 2011 路 02:12 UTC
Nice art and music!
馃帳 supermaximo93
30. Dec 2011 路 20:31 UTC
Thanks again for the comments!

CireNeikual: Yeah, that would help quite a lot (as seen in Canabalt; the screen is super-wide)

evilseanbot: I agree with all of your criticisms. I'm sure I changed it so that the non-boss parts were longer just before I submitted... Maybe I forgot to recompile! Oh well.