Monaxia by bildramer
This time I spent 43 hours trying to find a good, theme-fitting idea and 5 hours implementing a bad one I had since the beginning. ;_;
Monaxia was made using Processing, sfxr and the Minim audio library.
Monaxia was made using Processing, sfxr and the Minim audio library.
| Web | http://dl.dropbox.com/u/17109687/LD22/index.html |
| Source | http://dl.dropbox.com/u/17109687/LD22/ld222x.pde |
| Original URL | https://ludumdare.com/compo/ludum-dare-22/?action=preview&uid=1538 |
Ratings
| Coolness | 10% | 641 |
| Overall | 2.38 | 484 |
| Audio | 2.15 | 360 |
| Community | 1.17 | 758 |
| Fun | 2.46 | 305 |
| Graphics | 2.00 | 550 |
| Humor | 1.50 | 473 |
| Innovation | 1.69 | 611 |
| Mood | 1.90 | 484 |
| Theme | 2.00 | 561 |
Feedback
Zutty
19. Dec 2011 · 13:27 UTC
Cant get this to start. Just shows the instructions, but I've tried pressing every key I can think of. Using Firefox 8 on OSX.
Shigor
20. Dec 2011 · 21:22 UTC
Yeah, it looks like five hours on a bad idea :)
daredevildave
21. Dec 2011 · 10:06 UTC
It wasn't that bad an idea, if you'd added a little more variety it would have been more fun.
Malactus
22. Dec 2011 · 22:52 UTC
Runs fine, I sorta like the simple gameplay, Unfortunately, it might be a bit too simple: Jumping over constant barage of bullets with no real variation can get a bit tedious. Otherwise the black and white color scheme can be themantically related to alone, and being "alone" in the middle of the enemy lines, fits this as well.
nuria
01. Jan 2012 · 06:55 UTC
I like the style with the small sprites and the slow bullets, it just needs more variety to make it fun.