jelliskul by cakeknuckles
hello, and welcome to jelliskul!
this is our first finished game together, as well as our first ludum dare. we are pleased to bring you this silly little slime-raising game!
sadly, we didn't have time to implement everything we wanted (namely... that blue button), but we're still pretty proud with our effort.
game is controlled entirely with the mouse, and has 4 different endings.
it was made with game maker: studio and aseprite.
please let us know if you encounter any bugs!
thank you, and enjoy :>
this is our first finished game together, as well as our first ludum dare. we are pleased to bring you this silly little slime-raising game!
sadly, we didn't have time to implement everything we wanted (namely... that blue button), but we're still pretty proud with our effort.
game is controlled entirely with the mouse, and has 4 different endings.
it was made with game maker: studio and aseprite.
please let us know if you encounter any bugs!
thank you, and enjoy :>
| Windows | https://guildencake.itch.io/jelliskul |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=7792 |
Ratings
| Coolness | 98% | 2 |
| Overall(Jam) | 3.32 | 460 |
| Audio(Jam) | 3.51 | 213 |
| Fun(Jam) | 3.12 | 544 |
| Graphics(Jam) | 4.00 | 184 |
| Humor(Jam) | 3.44 | 142 |
| Innovation(Jam) | 2.98 | 599 |
| Mood(Jam) | 3.65 | 169 |
| Theme(Jam) | 3.34 | 555 |
I'm not really sure what changes the ending, and I was never able to click the blue button >.< but I still really liked it!
other endings are achieved by forgoing one of the 3 available activities, favoring one in particular. i think in further iterations that will probably change.
It's such a good nutshell of an experience, nailed it.
And the ending is amazing!
Just a heads up, you should probably disable the buttons during the watering stage because when you click the buttons and leave the stage, you keep the ability to hose in other areas of the game. If you do it a few times, suddenly the foods cannot be clicked and the game has to be force exited.
Lol, and scary! Got this tall freak with a beating hard in his hand. I actually jumped at that!
Great take on the theme and I love the different endings! Also, I really like the pixelart!
If you have some time, it would be awesome if you could check out our game as well :)
The interface was clunky though; in particular, it was easy to accidentally pick food up right when you open the fridge door. I also think you could've done something else with the screen transitions to make them smoother, like having the transition go up from the bottom of the screen, then go back down when you're done with it. The endings would still be able to shock you but it wouldn't feel so slow.
I guess the seal-with-a-scarf ending is the "good" ending? I was only able to get three. The other two I saw were kinda scary, especially the one with the heart, but maybe if your goal is to collect hearts then that's the good one.
In summary: nice art, sounds, and music! I guess showing those things off is the real point of a game like this, so, good job with all that.
Kind of liked the dark sense of humor behind the worse endings. I dunno, they worked for me.