Greenvasor by jakass

[raw]
made by jakass for LD35 (JAM)
The human pollution is destroying the nature! Came from another planet, you can stop the side effects with an antidote which brings everything to original shape.

Timelapse + Gameplay Here:
https://youtu.be/Cra7AuxuCAQ

Ratings

Coolness 100% 1
Overall(Jam) 2.64 1044
Fun(Jam) 2.24 1093
Graphics(Jam) 2.92 787
Humor(Jam) 1.93 756
Innovation(Jam) 2.52 931
Mood(Jam) 2.16 996
Theme(Jam) 2.46 1025

Feedback

redwizard
19. Apr 2016 · 16:35 UTC
Very good game.

Parabéns!
Asturk
21. Apr 2016 · 01:25 UTC
Good job, you all. Thats a very good idea for this game. Just try to make some tutorial or way to make the gameplay more clear and easy to understand, it took me a while to figure out whats my goal there was and how to really play it! Anyway, nice job for this project!
Jajo
22. Apr 2016 · 17:10 UTC
Those damn butterflies... The game has it's downsides, but overall, I thought it was pretty good. If you had time, you should have made some more complex levels.
Ghust1995
22. Apr 2016 · 17:20 UTC
The concept of the game is promising, but you didn't deliver because of the gameplay mechanic you chose. It is no different than a normal shoot-'em-up, which is a bit of a shame, really.

Good effort, but think more carefully about how your game will be fun before you get straight into coding.
Ristoretto
22. Apr 2016 · 17:30 UTC
Cool game! I like the idea of ahving the machines building factories which poisons the nature, a kind of chain reaction. It took a couple of tries to understand what to do and what to shoot, but it was pretty easy to play after that. Maybe having some kind of blinking aura around the tractor and the factory tower to indicate that they are destroyable?

I was thinking about how to make the game more challenging, one idea might be to spawn the player in the middle of the level, forcing the player to go forth and back between the different sides, while they are rebuilding.

Also nice to see the time lapse :)
marod
22. Apr 2016 · 17:39 UTC
Wow! nice concept. I really enjoyed the game
MayankUnreal
22. Apr 2016 · 18:00 UTC
I saw a video with similar graphics arts made. may be its your only.Nice graphics.Its fun playing it
EdoMiyamoto
22. Apr 2016 · 18:08 UTC
It's very hard !
Fanatrick
22. Apr 2016 · 18:17 UTC
Starts confusing, when you finally grasp your objective properly you die and can't restart without re-opening the game.
🎤 jakass
22. Apr 2016 · 18:24 UTC
Fanatrick, if you die. you just have to click on the Purple Left Arrow. :o
Kalm004
22. Apr 2016 · 18:34 UTC
Good job! Only one thing, I don't see how it fits with the theme. Also the music is too loud.
BubuIIC
22. Apr 2016 · 19:43 UTC
I quite like your graphics and style but the game itself is a bit simplistic. There is not much to do (shoot everything) and it's over quite fast. The concept of the good/bad butterflies is nice though, maybe something can be made from that :-).

Oh and by the way, why do corrupted butterflies actually attack UFOs? ;-)
KappaIX
22. Apr 2016 · 19:52 UTC
I love a good ecological game but found it quite confusing.

Well done!
Jungle
22. Apr 2016 · 19:54 UTC
The game is cool and the ship's movement is fluid . Congratulations!
Wevel
22. Apr 2016 · 19:56 UTC
Cool game, its annoying that the butterflies go back to being enemies so fast, but music works, good job
medidog
22. Apr 2016 · 19:56 UTC
Graphics are OK but the game is no fun, I was not able to beat any butterflies yet did not understand why we are shooting at them either.
MiniBobbo
22. Apr 2016 · 20:20 UTC
I would have liked all the assets to be smaller and have the game play a little slower. It also would have been nice for some sort of feedback when you shot a bulldozer or factory that you were actually doing something to them.

Also, being able to avoid the butterfly's shots would have been nice.
geekguy100
22. Apr 2016 · 21:02 UTC
I won! Cool game. Fast paced and enjoyable.
marmpa
22. Apr 2016 · 22:21 UTC
Very nice idea and good looking game. I have to agree though with Asturk that you need to make some kind of tutorial.
jakkarn
22. Apr 2016 · 22:26 UTC
I like how the butterflies spread spores to make the land recover. It's rewarding to see the land become green again. The butterflies start shooting way to fast though.

Maybe they could have like a trigger when going into the power plants' smoke that makes them poluted or something and start shooting again, or at least like wait half a second after turning back before they start shooting again.

Fullscreen-mode and a clearer restart-button would have made it alot better as well.

For 3 days, it's a good game! It did felt great to finally figure out how to play and beat the game!
davalcordub
23. Apr 2016 · 01:15 UTC
It is a pretty nice game, but when the nave moves you can't use the weapon, it is not very helpfull in that case.
dcolgan
23. Apr 2016 · 02:03 UTC
It look like this could be going places but it was confusing and frustrating at this pint and I really do not know waht the goal was.
🎤 jakass
23. Apr 2016 · 02:04 UTC
@davalcordubs
Wow :o The weapon must work while you're moving... Maybe, this is a BUG... Do you downloaded the version of the game according to your OS?
Hankenstien
23. Apr 2016 · 02:27 UTC
I was quite confused when I first stated the game, but once I understood the goal it got better, good job.
aCoupleGames
23. Apr 2016 · 02:35 UTC
it's a good game, guys! just keep on working it!Also, try a better match for the theme next time ;)
Weeping Rupee
23. Apr 2016 · 02:39 UTC
RIP my ears. That music is loooooud. Also even on easy I'm getting absolutely wrecked by these butterflies.
BloodJohn
23. Apr 2016 · 04:48 UTC
Good design of enemies, that makes them interesting to fight.
Linver
25. Apr 2016 · 13:48 UTC
I loosed 3 times, then watched gameplay to understand how this game works (transformation of infected butterflies is very important, but it is hard to understand fast how it works.)
I think, the speed of enemy bullets is fast, or the size of player should be smaller.
runvs
30. Apr 2016 · 17:33 UTC
Nice entry. The graphics style is very nice and unique.
thebrainfuse
01. May 2016 · 13:33 UTC
I was standing still for a whole minute before i realized i had to move right... i'd suggest transforming it into an infinite side-scroller, so that there is gradual progression automatically.
Satyre
05. May 2016 · 13:16 UTC
It was fun to play. Good job :)
Rock Eaters
08. May 2016 · 15:18 UTC
NICE game !